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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#22 |
Stowaway
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keep in mind i dont have the game so i dont have first hand experience but just from reading so many posts here and also talking to people about stuff i can say this:
1 - torpedos are not weak, if anything maybe a little strong because DD are often lifted clear out of the water sometimes when hit so i think its the ships that are just way too strong and they need to be weakened and not have the torpedos stronger. many people have also confirmed the general opinion that merchant ships need twice the number of torpedos to sink then they should really need. 2 - ships do continue to flood and sink from it but not all the time, they will continue to flood only after the flooding bar reaches about the 75 to 80% mark and that is usually with only a little of the damage bar left as well 3 - sinkings are terrible, a guy told me he sunk a ship in the harbor in around 10 ft of water and the ships bow went up in the air at a 45 degree angle so a full 70% of the ship was out of the water. he said it was like a dump trunk dumping its load. he went on to say sunken ships will dry hump the bottom like a xxx movie and never stop and come to rest as they should. 4 - in many instances time conpression is more likely to kill you then the enemy, the game will almost never drop you out of time compression except to give you the death screen Last edited by Webster; 03-07-10 at 07:01 PM. |
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