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Old 03-07-10, 05:04 PM   #1
Kapitanleutnant
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First you need to destroy the ship's mana shield (blue bar) then suck away its willpower wit the deckgun. Then you should see the smoke-stack fall off the ship, revealing a glowing, flashing "weakspot". make sure you avoid the fireballs (most ships shoot three at a time but it's easy to discover the pattern and dodge them) and shoot the weak spot until the ship's HP is zero.

Next - and you gotta be quick about this - man the flak gun, because the ship will morph into its final flying form. Shoot it down before it flies away and you can get a HP+ pickup which will increase your maximum dive depth. Good luck!!!
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Old 03-07-10, 05:07 PM   #2
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Old 03-07-10, 05:08 PM   #3
Onkel Neal
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Yep, I have seen some ships stagger on, and other sink pretty quickly. Saw a couple break apart, and I just put four torpedoes into the King George and watched it burn for about 30 minutes, then it rolled over and sank. Even got a little video, wanna see it?
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Old 03-07-10, 05:13 PM   #4
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Quote:
Originally Posted by Neal Stevens View Post
Yep, I have seen some ships stagger on, and other sink pretty quickly. Saw a couple break apart, and I just put four torpedoes into the King George and watched it burn for about 30 minutes, then it rolled over and sank. Even got a little video, wanna see it?
yes please

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Old 03-08-10, 02:13 AM   #5
Onkel Neal
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Quote:
Originally Posted by Mud View Post
yes please

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I don't have the video edited but here's a screen



All three torps were set at 9m.

.
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Old 03-07-10, 05:18 PM   #6
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Quote:
Originally Posted by Neal Stevens View Post
Yep, I have seen some ships stagger on, and other sink pretty quickly. Saw a couple break apart, and I just put four torpedoes into the King George and watched it burn for about 30 minutes, then it rolled over and sank. Even got a little video, wanna see it?

I trust your word but I won't say no to video either!
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Old 03-07-10, 05:14 PM   #7
Echo76
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Quote:
Originally Posted by Kapitanleutnant View Post
First you need to destroy the ship's mana shield (blue bar) then suck away its willpower wit the deckgun. Then you should see the smoke-stack fall off the ship, revealing a glowing, flashing "weakspot". make sure you avoid the fireballs (most ships shoot three at a time but it's easy to discover the pattern and dodge them) and shoot the weak spot until the ship's HP is zero.

Next - and you gotta be quick about this - man the flak gun, because the ship will morph into its final flying form. Shoot it down before it flies away and you can get a HP+ pickup which will increase your maximum dive depth. Good luck!!!
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Old 03-07-10, 05:23 PM   #8
Blood_splat
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You need to level up your torpedoes.
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Old 03-07-10, 05:30 PM   #9
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You need to level up your torpedoes.
Sure, right after I have grinded some torp fuel drops from the sea!
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Old 03-07-10, 05:45 PM   #10
Dizzy_Bob
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Quote:
why isnt this ship considered sunk when the back half of it was underwater and yet it still had a 'lifebar'
Same thing happened to me, i shot the back of a merchant and the rest of it was still floating with a life bar, but my deck gun just went through the ship without hitting it after that.
Decided to launch a torpedo at it, that went straigth through as well.
Dont know if it would have sunk in time couse I got pissed and loaded last saved game rigth after that.
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Old 03-07-10, 05:48 PM   #11
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I can confirm watching a ship sink in heavy seas now for 100% certain with no bugs. Took 3 minutes 50 seconds about from cease fire to it finally going down. This was with a half hull 3/4ths full water bar. I wont post pictures cause i play at 1900x1200 and thats stupid big and i dont feel like cropping right now..im playing my game lol.


Here is the ship, still alive (somehow), note the time and the map that shows it still alive.

http://img.photobucket.com/albums/v3...urningship.jpg

Note the amount of freaking holes i had to punch in it just to get it down 1/4th a water bar.

http://img.photobucket.com/albums/v3...hter/holes.jpg

Here it is sunk. Note the time again.
http://img.photobucket.com/albums/v3...ghter/sunk.jpg
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Old 03-07-10, 09:17 PM   #12
Mos
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I had the exact same problem as the OP until I gave in and installed the double damage torpedo mod. Ships now seem to actually take on water and sink even if I don't destroy every single bit of HP.

I think the problem might be that the torpedoes are not doing enough damage to actually penetrate the hull and let water in.
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Old 03-07-10, 09:43 PM   #13
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i've got a fair few crew xp to spend that I haven't done anything with yet - so i think the first thing i do when i get home today is to spend every last one on increasing torp damage, and see if this makes a difference.
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