![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#256 |
Black Magic
![]() |
![]()
those values adjust the dials when you mouse over/out them. The zooming in/out is in the StartAnimation controllers (the second argument) A little info: third argument is the animation speed in seconds.
|
![]() |
![]() |
#257 |
Seaman
![]() Join Date: Sep 2009
Posts: 35
Downloads: 36
Uploads: 0
|
![]()
very very good job. I like your mod very much, looking forward to your next version!
__________________
![]() ![]() |
![]() |
![]() |
#258 | |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
|
![]() Quote:
Also, not sure if intentional or not but you left out the Siemens GUI graphic that compliments those new dials provided by briklebritt. I know you provided it in the zip file but just wanted to check if you had left it out as default on purpose. Apart from that, your mod is most appreciated - keep up the good work! |
|
![]() |
![]() |
#259 |
Black Magic
![]() |
![]()
I had hard coded the zoom values (shame on me I know better as a programmer myself
![]() ![]() |
![]() |
![]() |
#260 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
|
![]()
Great job with this DarkWraith. Your UI work is critical to many people's enjoyment of this game, keep it up.
![]()
__________________
11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
![]() |
![]() |
#261 | |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
|
![]() Quote:
![]() Also, the first set of dials in the mod are wierd, the speed dial is upside down or something, full stop on the dial is max speed ahead, and reverse on the dial is actually forwards ingame :P The second set of dials (the opional ones) work fine though. Any chance for a version later on (when the mod approaches completion) that keeps the vanilla bars on the left around the map? I actually like the vanilla interface, but these dials add valuable info i also want (co2, fuel, etc) ![]() As for the depth indicator, is the red arrow unused in this version? Is it supposed to display the depth to the bottom of the sea? Awesome if it will ![]() |
|
![]() |
![]() |
#262 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 10
Uploads: 0
|
![]()
Thank you man. Your mod makes the game playable!
But I have a little problem. When I use your Mod, the menus turn from German into English. Crew speech stays German. What can I do, to get my German menus back while using your Mod? |
![]() |
![]() |
#263 |
Black Magic
![]() |
![]()
See post #1 or read the included documentation under the mod's \documentation folder.
|
![]() |
![]() |
#264 | |
Born to Run Silent
|
![]() Quote:
I like it that way, as long as it unzooms back to normal size and the other gauges are visible... ![]() Great work, it's looking fantastic.
__________________
SUBSIM - 26 Years on the Web |
|
![]() |
![]() |
#265 | |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
|
![]() Quote:
I'm looking at the first one , the throttle - so these would be the numbers?: Pagelayout_Groupfeedback_Throttle_Border.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 245, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Dial.StartAnimat ion( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Newval.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Crtval.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Bkgr.StartAnimat ion( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) I'm not sure what change should I do since there is one 245 value and 4x 200 values; in other section (Heading_Dial) there is also 130 value on top of these 5 values... ![]() thanks for your help BTW, appreciate very much!
__________________
|
|
![]() |
![]() |
#266 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 10
Uploads: 0
|
![]() |
![]() |
![]() |
#267 |
Swabbie
![]() Join Date: Mar 2010
Posts: 12
Downloads: 1
Uploads: 0
|
![]()
for some reason i cant get this to work..
I put the file OldstyleSHcontrols_1_0_1_byThedarkwrath into the generic mod file.. And select it in the program and install it over. But the dials do not show up ingame. |
![]() |
![]() |
#268 |
Torpedoman
![]() Join Date: Apr 2005
Location: Mielno / Warsaw - Republic of Poland
Posts: 119
Downloads: 45
Uploads: 0
|
![]()
Hmm...
it seems modders are saving the game. Now I might get it.
__________________
![]() |
![]() |
![]() |
#269 | |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
|
![]() Quote:
Really pleased I bought it. This UI is fantastic .. a nice blend of new and old. Great work! |
|
![]() |
![]() |
#270 |
Navy Dude
![]() Join Date: Mar 2010
Posts: 173
Downloads: 26
Uploads: 0
|
![]()
LInk please to the lateste dials that will zoom? thanks!
|
![]() |
![]() |
|
|