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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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If its not done when I get the game - I will remake my Nuke Boats mod for SH5. However - I won't be getting the game until OSP goes away. So someone else may do it first. Post in the Mod forum - or since your familiar with modding a bit - do it yourself. Not much can be done on the NUMBER of torps you carry - but you can mod the torps to be 1 shot kills without an issue. Gun ammo storage should be easily moddable - as well as fire rate. Armor/HP is easy as well for the sub. Though depending on how flooding works - you still may crush. Change the depth settings and crush rate for that.
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Good Hunting! Captain Haplo ![]() |
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#2 |
Watch
![]() Join Date: Jul 2007
Posts: 25
Downloads: 10
Uploads: 0
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/facepalm bah sorry i thought i tossed this in the mods area.
Could a mod move this thread to the proper place? sorry guys. Edit: Captin Haplo: i did find the zone and sim files but ..they are different from sh4. I couldnt find anything on the speed controls. Cfg files do not change the speeds. the older files had all the data in sim..or was it dat. ...bah i can never remember. Someone a while back did create an sh4 cheat sub a while ago, but the gentleman is no long with us ![]() ill keep testing though. Thanks for the feedback. |
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#3 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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Well if you mean the Nuke Boat or Titanium Boat mods - that was me that made them LOL. So the .dat and .zon files won't open in Silent 3ditor? Interesting. Sh5 supposedly uses the base sh3/4 engine - so the files should be roughly compatible. Dunno what to tell you - though if its still missing when OSP goes away and I thus buy Sh5, I will recreate those mods if possible.
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Good Hunting! Captain Haplo ![]() |
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#4 | |
Watch
![]() Join Date: Jul 2007
Posts: 25
Downloads: 10
Uploads: 0
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![]() Quote:
The editor opens the file just fine, however where you would find ship information (such as speed, torpedo tubes and loadouts) all you see are a few reference numbers then only one cell about collision. You can mod HP at least. im thinking they changed it (seeing how we only use one type of sub) so maybe the files im looking at are the wrong ones. IM also trying to mod the crews passive bonus stuff, maybe that will do it. Ill keep testing. |
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Tags |
cheat unrealisim speed |
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