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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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the new gauges are nice; I have only one issue with them - when I move cursor on zoomed gauge to its edge, it will also zoom in the adjacent gauge, which looks odd - is it possible to fix it somehow?; here is a screenshot
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#2 |
Black Magic
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will be dealt with in next release......I personally didn't find it annoying or anything but will do something about it.
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#3 | |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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Either way, GREAT job Wraith!!! With this mod (plus Church's Keyboard Commands) the game starts to be quite playable.
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#4 | |
Black Magic
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#5 | |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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#6 |
Black Magic
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it's rather easy to change the zoom levels yourself - look in the \data\Scripts\Menu\Page layout.ini file in the mod. You'll see what I added. Of course you'll have to 'read' my code first to understand what's going on.....
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#7 | |
A-ganger
![]() Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
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I see the [G3F I33], [G3F I34] etc. and there are lines " Display=2; Linear" , is that number the zoom value? thanks!
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#8 | |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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Also, not sure if intentional or not but you left out the Siemens GUI graphic that compliments those new dials provided by briklebritt. I know you provided it in the zip file but just wanted to check if you had left it out as default on purpose. Apart from that, your mod is most appreciated - keep up the good work! |
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#9 |
Black Magic
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I had hard coded the zoom values (shame on me I know better as a programmer myself
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#10 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Great job with this DarkWraith. Your UI work is critical to many people's enjoyment of this game, keep it up.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#11 | |
A-ganger
![]() Join Date: Mar 2010
Posts: 78
Downloads: 22
Uploads: 0
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![]() Also, the first set of dials in the mod are wierd, the speed dial is upside down or something, full stop on the dial is max speed ahead, and reverse on the dial is actually forwards ingame :P The second set of dials (the opional ones) work fine though. Any chance for a version later on (when the mod approaches completion) that keeps the vanilla bars on the left around the map? I actually like the vanilla interface, but these dials add valuable info i also want (co2, fuel, etc) ![]() As for the depth indicator, is the red arrow unused in this version? Is it supposed to display the depth to the bottom of the sea? Awesome if it will ![]() |
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#12 |
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 10
Uploads: 0
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Thank you man. Your mod makes the game playable!
But I have a little problem. When I use your Mod, the menus turn from German into English. Crew speech stays German. What can I do, to get my German menus back while using your Mod? |
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#13 | |
Born to Run Silent
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I like it that way, as long as it unzooms back to normal size and the other gauges are visible... ![]() Great work, it's looking fantastic.
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SUBSIM - 26 Years on the Web |
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