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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Nice work.
Keep going! ![]() |
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#2 |
Sailor man
![]() Join Date: Jan 2006
Location: Fort Worth, Texas
Posts: 50
Downloads: 21
Uploads: 0
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Very nice improvement!! I used it on half a patrol, no CTD's or other errors!! Great Job!!!
Thanx! UberMatz |
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#3 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Video was great and the mod sounds awesome, thanks!
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#4 |
Stowaway
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The extrating /sh5/data/sound is not always correct.
In steam its call /silent hunter 5/data/sound. |
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#5 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 263
Downloads: 132
Uploads: 0
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Huge thanks
![]() Rich |
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#6 |
Eternal Patrol
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I can't play the game right now, so I can't hear it in-game, but if the video is accurate then it sounds great - especially the engine, electric and periscope.
The water bubbling outside is way too loud though. I'm not sure it should be there at all.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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My reaction was exactly the same as Sailor Steve's -- everything sounds great except for the bubbling. I've spent a lot of time underwater and never, ever heard any 'bubbling' or other sea-induced sound, other than wave crash when on the surface. The bubbling is a immersion-killer for me, wish you'd produce a version without it. ![]() |
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