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Old 03-06-10, 08:29 AM   #1
Frederf
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Join Date: Apr 2005
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I like the ideas behind the new interface. There is a lot of potential there. A lot of work is required to really follow through on the execution. Personally I'd like to see even more buttons taken off the "command picture frame" and given to 3D hotspots, crew conversations, etc.

Watching the vernier dial in the center of the compass repeater turn is quite a treat! Of course mine stopped working about 5 minutes into the experience but that's what bug fixes are for.

The Num_. "turn to where I'm looking" command was in SH4 as well if you recall. It's the exact same code, just a new keystroke assignment. Old hat, not a new feature. Personally I want to tap the helmsman on the shoulder or whisper in a speaking tube "Make heading 0-9-1" instead of having to click a course arrow on a minimap.

I'm really not a fan of the minimap as ubiquitous mind link. Situational awareness is built and it's more fun to have a little fog of war. The FOV for the view could be larger though. Feels like I have horse blinders on.

I like how the new course plotting system doesn't always return you to "follow course" mode every time you as much as look at a point. However SH5's happiness to let you stay off the course mode is messed up by the lack of a "return to course" button. It says "double click to return to course" but it lies. Also laying down a route through the Canal and having the voice over shout NEW WAYPOINT COURSE 2-6-9 (in German) for 30 waypoints is a row gets old.
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Old 03-06-10, 09:59 AM   #2
Charlie901
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The INTERFACE would be acceptable had the Devs actually finished the game and added all of the necessary dialouge options to your crewmen...

Such as Depth Under Keel...etc.

Unfortunately without the Mandatory Hotkeys and No appriate Dialogue options you will find yourself frustrated at completeing the easiest of tasks...

How easy would it be to command your Helmsman to to right 15 degree rudder for instance (and instead we have the missing rudder guage hotkey so were stuck hitting the right arrow key a rediciously amount).









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Old 03-06-10, 11:36 AM   #3
Jeevz
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I really like the idea of the new interface. It's really fast and presents most of the needed info quickly. The resizeable TAI map is fantastic. I just wish they had included a compass and put orders like Depth under Keel, Return to Course, Cease Fire, Target the waterline, etc. in the dialog boxes.

I'm considering digging into the files and trying to see if these can be done. I've written scripting languages for years but I don't really know the SH file structure and how it works really so it may be over my head.
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Old 03-06-10, 11:55 AM   #4
gutted
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I like the new interface as well.. it's jut missing some things. Also a more accurate way of setting depth would have been nice. As it is right now holding control and trying to click that small scale is a crapshoot. It takes about 3 tries to get the intended depth.
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Old 03-06-10, 01:04 PM   #5
Jeevz
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You know that if you hover your mouse over the depth gauge you get a tool tip with the exact depth you're going to order? It could still stand to be a bit more prescise though.
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