SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-05-10, 08:51 PM   #1
Darkseed
A-ganger
 
Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
Default

Sigh...

Things like this just make me so, so tired.

When will they realize that it's not possible to make a subsim for the masses like this? The only thing they'll accomplish is pissing off their true fans.
Darkseed is offline   Reply With Quote
Old 03-05-10, 08:53 PM   #2
Sunfighter
A-ganger
 
Join Date: Mar 2010
Posts: 78
Downloads: 0
Uploads: 0
Default

trust me, the Wii virus is only gonna get worse till there is another video game crash. So much trashware has been coming out lately.
Sunfighter is offline   Reply With Quote
Old 03-05-10, 08:55 PM   #3
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

This game is a bug fest.
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 03-05-10, 08:56 PM   #4
Ships-R-Us
Commander
 
Join Date: Nov 2009
Posts: 452
Downloads: 134
Uploads: 0
Default

Quote:
Originally Posted by Darkseed View Post
Sigh...

Things like this just make me so, so tired.

When will they realize that it's not possible to make a subsim for the masses like this? The only thing they'll accomplish is pissing off their true fans.

The game out of the box is a smash hit for the recreational family playing together..........However for the true die hard subsimmer the game will need to be polished some...........After all Ubisofts target market is not the majority of Subsim.com
Ships-R-Us is offline   Reply With Quote
Old 03-05-10, 09:24 PM   #5
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

Does SH5 really sell to the console/arcade crowd that like such titles as MW2, Saboteur, and Sims 2? I imagine that trying to compete with the true "bubblegum" titles as a submarine game is a losing battle.

"Doood, you have to check out this bitchin' naval game where you cripple Britain's material supply by way of destroying its merchant fleet. Last week I shot 10 targets and got all the way up to 8 knots!"
Frederf is offline   Reply With Quote
Old 03-05-10, 10:20 PM   #6
abclkhan
Loader
 
Join Date: Nov 2006
Posts: 87
Downloads: 169
Uploads: 0
Default

Quote:
Originally Posted by Frederf View Post
Does SH5 really sell to the console/arcade crowd that like such titles as MW2, Saboteur, and Sims 2? I imagine that trying to compete with the true "bubblegum" titles as a submarine game is a losing battle.

"Doood, you have to check out this bitchin' naval game where you cripple Britain's material supply by way of destroying its merchant fleet. Last week I shot 10 targets and got all the way up to 8 knots!"


funny hehehehe
abclkhan is offline   Reply With Quote
Old 03-06-10, 12:13 PM   #7
Darkseed
A-ganger
 
Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by Ships-R-Us View Post
The game out of the box is a smash hit for the recreational family playing together..........However for the true die hard subsimmer the game will need to be polished some...........After all Ubisofts target market is not the majority of Subsim.com
Except the typical recreational family does NOT play subsims on the PC together, they play Wii sports or something similar.
Darkseed is offline   Reply With Quote
Old 03-06-10, 01:01 PM   #8
Ishigami
Navy Dude
 
Join Date: Mar 2008
Posts: 177
Downloads: 20
Uploads: 0
Default

I managed to destroy my sub with a ground strike.
I plotted a course to Kiel, switched to x4096 time compression, lagged due to increase in AI traffic, missed therefore the right time to switch back to a lower time compression, jumped off the coast line into the air (callout told me I was 300 meters high) and then bugged over the city sky for about 1 minute before being destroyed by the severe damage I took from scratching the rooftops of the buildings below.

At first I was like this:
But then I was this:
Ishigami is offline   Reply With Quote
Old 03-06-10, 02:34 PM   #9
Noren
中国水兵
 
Join Date: Feb 2010
Posts: 284
Downloads: 10
Uploads: 0
Default

Does that mean its possible to lie waiting on the seabed? somebody wrote that they got 1% damage from that.

But there must be a crushdepth right? That will be variable to the damage the sub has sustained.
Noren is offline   Reply With Quote
Old 03-06-10, 05:01 PM   #10
Nafod81
Loader
 
Join Date: Jul 2007
Location: Saint Louis MO
Posts: 87
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by Ishigami View Post
I managed to destroy my sub with a ground strike.
I plotted a course to Kiel, switched to x4096 time compression, lagged due to increase in AI traffic, missed therefore the right time to switch back to a lower time compression, jumped off the coast line into the air (callout told me I was 300 meters high) and then bugged over the city sky for about 1 minute before being destroyed by the severe damage I took from scratching the rooftops of the buildings below.

At first I was like this:
But then I was this:

I had a similar experience (NO TC in use)

My targets disappeared, I went to the bridge and noticed the sky was passing in hyperspeed....looked around water too. Next thing I knew I was zipping across central Europe. Started getting low battery warnings and the game crashed.

Like you I was at first like this:
Then when the low battery warnings kicked off this:
Nafod81 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:12 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.