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Old 03-05-10, 04:27 AM   #1
TH0R
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Quote:
Originally Posted by Del Monty View Post
Is anyone having any problems with deaf hydrophone operators? My sonar guy doesn't pick up and report ships until we're practically underneath them. When I take the trouble to report a ship myself the operator will then follow the contact, but only for a few minutes until he declares that he's lost it. This happens with the watch officer assisting in the Conning Tower.

I've played a fair few patrols with RFB now, but I've taken to manning the hydrophones every hour when underwater which really shouldn't be necessary. Is anyone else experiencing this?

I'm running RFB2 + the patch + the fog fix + RSRD + the patch


Fantastic mod by the way.
What year are you in you career, '42? Before I 'purchased' a new hydrophone (the one which installs on the deck and looks like a modern 'radar') I got the same deaf sonar guy thing. Even though I could hear ships when manually listening, the sonar guy couldn't hear them until they were close or on top of us. On second patrol, when I installed it he reported contacts normally.
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Old 03-05-10, 04:47 AM   #2
LukeFF
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Quote:
Originally Posted by TH0R View Post
What year are you in you career, '42? Before I 'purchased' a new hydrophone (the one which installs on the deck and looks like a modern 'radar') I got the same deaf sonar guy thing. Even though I could hear ships when manually listening, the sonar guy couldn't hear them until they were close or on top of us. On second patrol, when I installed it he reported contacts normally.
That's a good point. WCA only has a max range of 7,000 yards, while JP-1 has a max range of 10,000 yards.
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Old 03-05-10, 06:20 AM   #3
Del Monty
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Quote:
Originally Posted by LukeFF View Post
That's a good point. WCA only has a max range of 7,000 yards, while JP-1 has a max range of 10,000 yards.
Ah I see. I haven't progressed beyond Summer 1942 so that must be the problem. Since I can pick up the contacts manually, presumably there's some disconnect between the correct range of AI hydrophones and the incorrect range of manual hydrophones?
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Old 03-05-10, 06:44 PM   #4
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Quote:
Originally Posted by Del Monty View Post
Ah I see. I haven't progressed beyond Summer 1942 so that must be the problem. Since I can pick up the contacts manually, presumably there's some disconnect between the correct range of AI hydrophones and the incorrect range of manual hydrophones?
Even with JP-1 I got deaf sonar guy bug, for the first time in SH4 lol. I was tracking a Hog Island near Palau Islands in 12 m/s winds, and sank it from 1500 yards. Sonar guy never reported the contact, even though I was repeatedly issuing the commands 'one sweep' and 'follow nearest contact'.
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Old 03-06-10, 03:55 AM   #5
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I've isolated the problem with hydrophone operator not picking up contacts like he should and have a new patch uploading right now that will fix the problem. It'll be up soon.
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Old 03-06-10, 04:05 AM   #6
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The updated patch file is listed now in the first post. This fixes the problem with the soundman not picking up sound contacts like he should be. In addition, the effects of the submarine's speed and the intensity of the waves is now more properly accounted for. Along with that, the skill level of the soundman should now play a more relevant role.
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Last edited by LukeFF; 03-06-10 at 04:23 AM.
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Old 03-06-10, 04:47 AM   #7
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Thanks Luke. Does this patch contain the fog fix?

I will enable it once I finish my current patrol, in port.
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