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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Dec 2006
Posts: 60
Downloads: 30
Uploads: 0
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I'm not running an especially up-to-date system and I haven't found any situation that's caused significant slowdown (ie, convoys, inside the sub, bad weather, raging fires on damaged ships). Loading times also don't seem much longer than SH3+GWX or SH4 with one of the supermods. I've got everything maxed out graphics wise except for AA. It's on at the first setting, so I could do more experimentation with that to see how it affects performance.
System Specs: Windows Vista Home Baisc SP2 Pentium D 3.2 GHz 2 gigs RAM GeForce 8800GT 512MB DX11
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#2 |
Watch
![]() Join Date: Sep 2009
Posts: 17
Downloads: 252
Uploads: 0
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As i said its not graphical issue i cna have effects disabled or enabled it has no impact. Just the AI goes skynet and does stupid stuff and that creates lag issues after some time.
Like previously mentioned collisions when entire convoy rams a beach. Or computer spawns several mega convoys in different parts i cant even reach. You can see in campaigns the proper files and view them in mission editor i just dont know what files are proper to change and what values. EDIT: Just an hour ago a convoy spawned infront of me and all 11 ships would miss me just one decided to set collision course (was a polish freighter). I missed him by 10 meters. |
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#3 |
Lieutenant
![]() Join Date: Mar 2007
Posts: 250
Downloads: 140
Uploads: 0
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