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Old 03-05-10, 12:57 AM   #1
gutted
The Old Man
 
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could i make one small request?

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Old 03-05-10, 12:58 AM   #2
TheDarkWraith
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Quote:
Originally Posted by gutted View Post
could i make one small request?


expand it and you'll see why it's placed where it is........
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Old 03-05-10, 12:59 AM   #3
gutted
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Yes i know it expands.. but the stock one expands up, yours expands down. Was hoping you could make it expand up again, and move it down to a more aesthetic place.

the arrows in my pic were to show the direction of expansion.


p.s. just giving friendly suggestions.
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Old 03-05-10, 01:03 AM   #4
Highbury
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Looks great, very useable. There are bugs you know of and should forget about for the night. It makes the game infinitely more playable.

You also got the Radio working!!! I have many GBs of mods for that
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Old 03-05-10, 01:10 AM   #5
UrPeaceKeeper
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Compiled my list of CTD's and Buggy buttons. This list is COMPLETE.

Crash to Desktops (All of these are No Error)

- Button to the right of "Return to Course" in the navagation pannel. I believe this is the search pattern button. I will look later for the file associated with it.

- Crew Icon (Known)

Buggy Buttons and Effect

- All Go To position buttons dont work except the Go To "Command room" which takes you to where your character is standing. The normal response to the "Go To Position" commands is to put you on top of the Observation Periscope but not attached. The Go To Periscopes take you to the head of the Periscope, you can go up and down but no Interface there. Again removal of these buttons for now is more than adequate.

- Recognition Manual is empty and not needed. Randomly popped up during other button testing as well with the external view I believe. Suggest Removal.

-Emergency Right and Emergency Left maneuvers dont work at all. Buttons dont cause crash or weird issues other than not doing anything!



Fixes: The Search Pattern crash and the Emergency Hard Right/Left maneuvers should be relativly easy to fix. I'll look into potential fixes in the script files??? Not sure where to begin really.

None of the other buttons caused issues at all. They all seemed to work just fine



Rocking!
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Old 03-05-10, 01:09 AM   #6
ddrgn
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We have to mod out the sonar, radar, deck and flak gun icon. Those bring you out of your ship. Mod out or link properly. Awesome work. Huge headway, if any one complains they should be sent here and see whats been done in 3 days of the release..
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Old 03-05-10, 01:11 AM   #7
Westbroek
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Unbelievable work, thank you so much.
I can't believe it's day 3 and I'm already installing JSGME and enabling away.
3 Cheers and get some rest!
W
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Old 03-05-10, 01:25 AM   #8
Sgtmonkeynads
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Good deal.

I'm at work right now and can't try it, but I used a " My Menu" mod made for sh4 that let me switch buttons and add ones. Do you think the same mod would let us get rid of those buttons that do not work on your new and way way better interface?

Thank you again for makeing this game playable.
Now, how about auto aim circles for distances further than 1800 meters.
but thats another story

Thanks again!
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Old 03-05-10, 01:30 AM   #9
UrPeaceKeeper
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Quote:
Originally Posted by Sgtmonkeynads View Post
Good deal.

I'm at work right now and can't try it, but I used a " My Menu" mod made for sh4 that let me switch buttons and add ones. Do you think the same mod would let us get rid of those buttons that do not work on your new and way way better interface?

Thank you again for makeing this game playable.
Now, how about auto aim circles for distances further than 1800 meters.
but thats another story

Thanks again!
I'll look into it Downloading the menu moder now. I dont see why it wouldnt work, but at the same time I do see how it wouldnt work :P
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Old 03-07-10, 01:49 PM   #10
DragonRR1
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Really excellent work especially given the time!

A couple of suggestions if they haven't been mentioned already:

1. Tooltips on some icons are missing.

2. I like the enlarged dials but can they be moved up slightly or reduced slightly in size? This is because if you move the mouse downwards rather than away left or right from the enlarged dial the interface doesn't quite know what to do and flickers the dials in and out of enlarged mode.
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Old 03-07-10, 02:03 PM   #11
TheDarkWraith
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Quote:
Originally Posted by DragonRR1 View Post
Really excellent work especially given the time!

A couple of suggestions if they haven't been mentioned already:

1. Tooltips on some icons are missing.

2. I like the enlarged dials but can they be moved up slightly or reduced slightly in size? This is because if you move the mouse downwards rather than away left or right from the enlarged dial the interface doesn't quite know what to do and flickers the dials in and out of enlarged mode.
I'll move them up slightly then.
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Old 03-07-10, 09:03 PM   #12
nycoroner05
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Default Does not work

tried both GUI updates and nothing seems to work. Other mods are ok.

any ideas?
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Old 03-07-10, 09:07 PM   #13
kylania
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Quote:
Originally Posted by nycoroner05 View Post
tried both GUI updates and nothing seems to work. Other mods are ok.

any ideas?
Sounds like you're not installing it correctly. Currently these mods aren't the same as others where you just dump into MODS and go. Read the instructions in the zip.
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Old 03-07-10, 11:48 PM   #14
UrPeaceKeeper
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Found another bug, at any time compression where the game disables the officer voice chat and you set a heading the U-boat will not turn to the heading. Once you slow down so you get crew voices again the heading dial works fine. Minor nuance considering!

This UI made it possible for me to sink an unarmed convoy at the mouth of the English Channel Loving it so far, glad I had a tiny hand in it's creation I'm still using the original BETA release so
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Old 03-09-10, 04:42 PM   #15
Maltro
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Thanks for this mod! you're the chief!
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