SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-05-10, 12:06 AM   #16
malkuth74
Sonar Guy
 
Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
Default

Yeah the boats always catch fire no matter what. Seems odd. Then when the hitpoints are gone they go boom boom. I like SHIV version better.

The actual graphics are better now, the holes in the ship when a torp hits are very nice done... Look inside and you can see wreck compartments and metal jagged all over the place.

Also they did a step backwards with the crew on ships.. Ship on fire? Oh well the crew are still just walking around like nothing is happening and they even manage to walk right through burning wreakage.

No life boats... I don't think they had time to finish this part... They did the same thing in SHIV remember? We had to wait for like the 2nd patch before they were added in.

The boat damage system sucks though.. You would of thunk with all the Natural ship sinking mods for SHIII and SHIV they would of got the clue that we want compartment sinking, slow sinking ships and not a hit point system were if it has 1 hit point left it won't sink.

Silly devs.
__________________

malkuth74 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.