SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-04-10, 04:09 PM   #1
Nicolas
Commander
 
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
Default To release or not release

I have a little program i made. It removes the 'magic detection' thing, escorts only go active if alarmed.
What the program do, is put 1 meter range to enemy sonar, until they are alarmed, and restore back the sonar range.
This program do not modify any file, is like a 'Trainer'
http://en.wikipedia.org/wiki/Cheating_in_video_games

It modifies data in memory, but the purpose is no cheating but fixing things.


any suggestion please?
Nicolas is offline   Reply With Quote
Old 03-04-10, 06:32 PM   #2
willielapus
Seaman
 
Join Date: Oct 2009
Posts: 34
Downloads: 907
Uploads: 0
Default

Yes, please release your mod. It sounds intersting.

Thanks
willielapus is offline   Reply With Quote
Old 03-04-10, 06:59 PM   #3
Nicolas
Commander
 
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
Default

I saw a post of someone being the link to the mod or better said hack, removed.
Need the ok from a moderator, i don't know where the limit is between mod or hack, for example: multish, the other patch to allow sh3 to use 4 gb memory, etc.
I'm sure some fellows will be happy with this but i don't know...
--------
Nicolas is offline   Reply With Quote
Old 03-04-10, 07:04 PM   #4
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

Hi Nick I hope it's approved if it needs to be.

Thx
FIREWALL is offline   Reply With Quote
Old 03-04-10, 07:12 PM   #5
Nicolas
Commander
 
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
Default

You say no big deal?

I could, hack erh mod, in the future if possible the periscope bearing to aob like in sh3 too.
Nicolas is offline   Reply With Quote
Old 03-04-10, 09:32 PM   #6
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,124
Downloads: 605
Uploads: 44


Default

please do and if can, make so it works with TMO 1.9...prob most annoying thing is super detection when all is normal.
Bubblehead1980 is offline   Reply With Quote
Old 03-04-10, 09:51 PM   #7
runningdeer
Frogman
 
Join Date: Mar 2008
Location: Huntley, IL
Posts: 305
Downloads: 142
Uploads: 1
Default

I like the sounds of this mod. I'm not all that though good with altering files and things like that...would this be JSGME ready?

Thanx.
__________________


runningdeer is offline   Reply With Quote
Old 03-05-10, 05:20 PM   #8
Nicolas
Commander
 
Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
Default

Release
http://www.subsim.com/radioroom/showthread.php?t=163340
Nicolas is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.