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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Yes Sergei I'm sure a lot of people would be interested, me included. There's so much to fix every little bit helps.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#2 |
Swabbie
![]() Join Date: Feb 2009
Posts: 11
Downloads: 61
Uploads: 0
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Excellent idea. Let us know when it`s gonna be available. Thanks for your work!
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#3 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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Me too! Did later war u-boats have Hydrophones that could detect surface vessels while surfaced?
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***THE GENERAL*** |
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#4 |
Eternal Patrol
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Not that I'm aware of. The earliest array was a set of sensors around the bow, so they were subject to water disturbance. The one that rotates was mounted to the deck, so when surfaced it wasn't in the water at all.
US boats had it mounted under the keel.
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Ummm, i was under the impression that it already does not work on the surface. It even tells you so in-game, when you hover your mosue over it.
Though i play with map contacts off, so maybe you are right. I've been diving everytime i want to use it. |
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