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Old 03-03-10, 09:51 AM   #1
Lt commander lare
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use shift and the arrow keys for hard a starbard or hard to port but hold the shift down while pressing the arrow keys

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Old 03-03-10, 09:54 AM   #2
mookiemookie
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Quote:
Originally Posted by Lt commander lare View Post
use shift and the arrow keys for hard a starbard or hard to port but hold the shift down while pressing the arrow keys

lt commander lare
Understood, but the question was where is the gauge that displays how far port or starboard your rudder currently is.
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Old 03-03-10, 09:56 AM   #3
kylania
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There isn't one as far as anyone's found.

Personally I mapped a key to HeadingToView and simply look where I want to go and trigger that. Once I'm on course I RudderAmidships.
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Old 03-03-10, 10:30 AM   #4
piri_reis
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Yeah it's the most retarded interface for a subsim.
No compass, no rudder control gauge, tdc/map updates borked, etc, etc...
Almost painful to play in stock form
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Old 03-03-10, 10:33 AM   #5
urfisch
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Originally Posted by piri_reis View Post
Yeah it's the most retarded interface for a subsim.
No compass, no rudder control gauge, tdc/map updates borked, etc, etc...
Almost painful to play in stock form
right. it is...but the devs said, we can srcipt the interface easily to our needs.
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Old 03-03-10, 11:36 AM   #6
Mav87th
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I could sware i saw that guage working in the con.tower and control room in one of the videos...
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Old 03-03-10, 12:40 PM   #7
SteamWake
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No indicators at the helm stations?
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Old 03-03-10, 12:44 PM   #8
Bilge_Rat
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Originally Posted by Mav87th View Post
I could sware i saw that guage working in the con.tower and control room in one of the videos...
excellent point, since the Devs have gone to the trouble of modelling the full 3d interior of a Type VII, maybe we could just do like the real U-boatmen and just read the dial...










...just have to find it...
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