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Old 03-02-10, 04:30 PM   #1
Jimbuna
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I must confess to playing 'no fatigue' because I like to concentrate on other areas of the game.

In RL the crew were expected to rotate without the Kaleun putting them to bed or giving them a wake up call.
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Old 03-02-10, 04:33 PM   #2
frau kaleun
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Originally Posted by jimbuna View Post
I must confess to playing 'no fatigue' because I like to concentrate on other areas of the game.

In RL the crew were expected to rotate without the Kaleun putting them to bed or giving them a wake up call.
Do you know offhand whether or not using the "No Fatigue" model via SH3 Commanders does anything to the bits of programming that control other aspects of crew health, i.e. them getting wounded in action? As opposed to just killed outright when the kaleun really screws up. Cuz we were kind of wondering about that.
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Old 03-02-10, 05:38 PM   #3
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Originally Posted by frau kaleun View Post
Do you know offhand whether or not using the "No Fatigue" model via SH3 Commanders does anything to the bits of programming that control other aspects of crew health, i.e. them getting wounded in action? As opposed to just killed outright when the kaleun really screws up. Cuz we were kind of wondering about that.
Not that I'm aware of
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Old 03-02-10, 08:08 PM   #4
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Not that I'm aware of
Okay, thanks. I think Krashkart mentioned that no one in his crew ever seems to get wounded even when he takes enough damage that he expects casualties on board. So far everybody always stays perfectly healthy, right up until something bad enough happens that the boat is lost and everybody's dead, including him.

I've never had any wounded either, and I also use the No Fatigue from SH Commander. Didn't think it would make a difference, but wasn't sure if the fatigue/health factors were so closely tied together that it might.
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Old 03-09-10, 05:30 AM   #5
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Okay, thanks. I think Krashkart mentioned that no one in his crew ever seems to get wounded even when he takes enough damage that he expects casualties on board. So far everybody always stays perfectly healthy, right up until something bad enough happens that the boat is lost and everybody's dead, including him.

I've never had any wounded either, and I also use the No Fatigue from SH Commander. Didn't think it would make a difference, but wasn't sure if the fatigue/health factors were so closely tied together that it might.
I just found out that my crew will indeed take damage with No Fatigue selected in SH3 Commander. Ran into a convoy on a previous patrol and got shot to pieces by several armed freighters. Lost 11 crew total, including the WO. 1 wounded.

Imagine my shock.
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Old 03-09-10, 05:45 AM   #6
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While using the 'no fatigue' function of Commander I have had watch crew (a while ago now) injured and even killed from strafing machine gun fire from aircraft.
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Old 03-02-10, 04:45 PM   #7
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In RL the crew were expected to rotate without the Kaleun putting them to bed or giving them a wake up call.
A matter of preference, I guess... for me it gives an additional aspect to be concerned with. I can certainly understand not wanting to fool with it. As far as real life goes, there's no WAY I'd be on a boat... I'd have volunteered as a Luftwaffe pilot right away!
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