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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Bosun
![]() Join Date: Jul 2008
Location: Norway
Posts: 61
Downloads: 6
Uploads: 0
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Sometimes I can't get through a door to the next part of the sub, I have to reverse, look up/ down, and then I get through.
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#122 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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This happens when the sub is diving or surfacing. Something with to do with the angle.
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#123 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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none of the clocks working and missing hands.
Jeez.. how many times do modders have to fix this problem? |
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#124 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,878
Downloads: 171
Uploads: 0
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http://forums.ubi.com/eve/forums/a/t...5/m/1751070096 http://www.subsim.com/radioroom/showthread.php?t=142624 http://www.gamerswithjobs.com/node/41486 http://forums-de.ubi.com/eve/forums/...5/m/1351043196 http://forums-de.ubi.com/eve/forums/...5/m/7551087986 http://simhq.com/forum/ubbthreads.ph...nced_for_.html http://forumarchiwum.gry-online.pl/S...asp?ID=8233842 I think that is enough!! ![]()
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Sub captains go down with their ship! |
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#125 |
Wild Night in Bangkok
![]() Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
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Got it and it isnt playin well for me, THE SEA IS MISSING!!!
All greyed out, same for all the terrain. Radeon hd4200 256mb dedicated with up to 1409mb hypermemory 3gb ram # Sempron 2.0ghz m100 HELP!!! Tried changing all the settings but textures are missing!
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subs and birds! |
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#126 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 86
Uploads: 0
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Rather than a thread Neal, I think its looking like you could do with a dedicated Bugs & Glitches forum! Having one sticky makes it difficult to track who has found what and what needs fixing/modding.
Then when something is fixed you could apply a tag to the thread e.g [PATCHED] tag (When fixed in an official patch) or the [Modded] tag (When fixed in a user mod). |
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#127 |
Captain
![]() Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
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1. Observation periscope is raised when starting a mission.
2. Free mode camera sometimes becomes disabled when switching from fps view to external camera. 3. XO says he can't comply when I select Man Battlestations, in historical missions anyway. 4. I believe Fire at will is enabled by default for the deck gun. 5. Deck gun appears to be ridiculously overpowered, 5 88mm rounds to sink a medium merchant. |
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#128 | |
Frogman
![]() Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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You should be able to press the start button in windows and type DXDIAG to start a diagnostic program that offer information about your graphics. The directx version info should be seen at the bottom of the "system" tab. To the left of the text saying "Directx Version:" |
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#129 | |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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#130 |
Swabbie
![]() Join Date: Jan 2005
Location: Turku, Finland
Posts: 11
Downloads: 0
Uploads: 0
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Life suck's and then you ****ing die -Ozzy- |
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#131 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#132 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Found it.
I edited the GameplaySettings.cfg, (obviously!) In it you'll find a block of text for each difficulty setting. Looks something like this [Realistic] LimitedBatteries=true LimitedCompressedAir=true LimitedO2=true LimitedFuel=true RealisticRepairTime=true ManualTargetingSystem=true NoMapUpdate=false RealisticSensors=true DudTorpedoes=true RealisticReload=true NoEventCamera=true NoExternalView=false NoStabilizeView=false MPShowPlayerNames=true MPShowTorpedoes=true NoShipHealthBar=true NoGunProjectilePath=true Edit each value to whatever you want. Seems to be the only way of turning individual realism options on or off when starting a career. Unless I missed something ![]() |
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#133 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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1st patrol with the new patch...
Mouse "seems" to randomly change sensetivity when walking around. .ie Sometimes it gets overly senstive when looking around, then after a short time slows back down. No issue with this pre-patch. [edit] Played around with it some more, and oh man this is driving me nuts. Last edited by gutted; 03-02-10 at 01:44 PM. |
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#134 |
Wild Night in Bangkok
![]() Join Date: Nov 2002
Posts: 179
Downloads: 12
Uploads: 0
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Ok got it running smoothly but when i shoot the flak gun or torpedo a ship the effects (flames splashes etc) run slower than the game so they appear slowly a frame at a time , the who;le game doesnt slow just the effects - weird. Kind of ruins it.
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subs and birds! |
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#135 |
Captain
![]() Join Date: Jun 2009
Location: Bergen, Norway
Posts: 262
Downloads: 40
Uploads: 0
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I think you can change this while in the bunker, before a patrol. Just hit the ESC-key --> options.
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