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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,901
Downloads: 171
Uploads: 0
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@ [SJ]nailz, the patch is so that an application, like SH3, can use memory greater than 2Gb, so naturally nothing else is required for 64 bit system to work, BUT it can be used in 32 bit XP with the /3Gb switch added to the boot.ini file, this will allow the application to use 3Gb instead of 2Gb, HOWEVER, although SH3 will now run other applications are effected by this switch causing stuttering, lockups etc, this is what I found so I don't use the patch!
![]() @ Aces, I will give it a try!! ![]() Edit: No difference at all!! ![]()
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Sub captains go down with their ship! Last edited by Reece; 03-02-10 at 06:42 PM. |
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#2 | ||
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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![]() Quote:
It quite clearly says in the readme that the 4GB patch is an attempt to try to make a 32bit application use 64bits worth of memory ON A 64bit SYSTEM. SH3 is a 32bit app (x86 architecture) it can only access less than 3GB of RAM. It doesn't matter whether you have XP32bit or XP64bit, SH3 is a 32bit program, and that is that. Using this patch ON A 64bit OS will give SH3 a memory boost. Quote:
If you are using it to try force more memory on a 32bit system of course it will cause problems as this was not its intended use. In the first quote you mention SH4, in this quote SH5, I'm talking about SH3. I don't know about the others, but SH3 running on a 64bit OS, will benefit from this patch. Do you have a 64bit OS? judging from your posts, I think not, I hate to slam you but you are telling people to not use a patch because of your experience in using it incorrectly. To sum it up; If you have a 32bit system USE AT YOUR OWN RISK. If you have a 64bit system and 4GB or more of RAM USE IT. If you want to.
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![]() Last edited by [SJ]nailz; 03-02-10 at 11:02 AM. |
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#3 |
Samurai Navy
![]() Join Date: Oct 2008
Location: Poland
Posts: 555
Downloads: 197
Uploads: 12
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I use only stern quarters and "kitchen" at this time. Disel compartment is great, but also little empty. I think this can be change in the future, but mod is very good!:
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#4 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Hi there mate, I believe you must be right but, However I am using a Xp Pro, 32 bit system and patched the SH3 exe and applied the 3 Gbs patch to the boot.ini and until now I had no problems of what so ever! Now, I think it also depends on the Machine power or Specs, on the hardware you have, and on Graphic card memory also along with other stuff, cause apart from that and the fact that SH III was built to Run on a 32 bit system it haves also its own memory capability the in fact I doubt it reaches the 2 Gbs... Problems started when Mods that ask more memory to function properly were released, and that is also a fact that you can full the system for a time but after the system will win , this means all sorts of problems can happen and the better one is just game CTD.... ![]() |
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#5 | |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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![]() Quote:
![]() Dont get me wrong, I'm kind of agreeing with Reece as well as disagreeing, and I'm not wanting to start a flame war, but if you read the manual, on a 64bit OS, there really is no downside. On a 64bit OS there is no need to mess with any boot.ini files or anything, with a 64bit OS you run it, and throw it away, no messing, it's spot on. If you want to use it with a 32bit OS, fair enough, if it helps you, sweet. ![]() Reece however was saying Dont use it. That I disagree with, if you know how to use it, and then use it properly, with a 32bit OS, it's a good addition. No doubt. ![]()
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#6 | |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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![]() Everything is now working like a charm...even with all the new textures and models in the new Med Mod. I think it actually sped up load time too! Now for the real test, seeing if it survives a mission. Last night I did some tweaking in mods and got Kiel and St. Nazaire working, only to crash later when in map mode and running 8X time compression in the background. |
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#7 | |
XO
![]() Join Date: Apr 2005
Location: Darkest Essex
Posts: 403
Downloads: 47
Uploads: 0
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![]() Quote:
Not being particularly computer savvy, I hesitate to disagree with you. However, since upping the memory on my 32bit WinXP system to 4gb, I have used the patch seemingly to good effect, on the "heavier" SH3 versions (notably LSH5 and WAC 4.1). I have noticed no knock-on effects whatsoever, and the horrendous stuttering I was occasionally getting with FM's Interior mod has now disappeared! Correct me if I am wrong, but I got the impression the patch only affects exes upon which it has been applied for as long as they are being run. The OS reverting to the usual memory allocations thereafter. Certainly I have not noticed any problems with other applications that I have run after exiting programs upon which it has been employed. |
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#8 | |
Machinist's Mate
![]() Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
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![]() Quote:
My advice was based on what I had read, and understood. The manual for the patch says 64bit systems, Reece says don't use it, a whole thread says don't use it! All I know is that on my system Win7 64bit before I installed it SH3 would CTD, after it is perfect. ***EDIT*** First post edited from DO NOT USE, to USE AT OWN RISK.
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#9 |
Machinist's Mate
![]() Join Date: Jul 2009
Posts: 121
Downloads: 29
Uploads: 0
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Hypothetically speaking, is there a way to undo this 4gb patch?
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#10 |
Seasoned Skipper
![]() Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
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Yes definitely, very easy indeed.
Windows XP/2003/32bit systems using boot.ini /3GB switch is a microsoft practice, it is recommended for running large applications for example standard practice for using Exchange on a 32bit system. Of course you have to know what you're doing and how it can be effecting other things. For home users I'm positive it won't effect most people. The 4GB Exe patch for SH3 is something that only effects SH3 when applied. I use both of these on my XP/32bit/4GB Ram machine and yes it definetly fixed the problems I had with a very heavy modded game.
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Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB Oct.29.1939, 2nd Patrol Eastern English Waters Running SH5/TWOS |
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#11 |
XO
![]() Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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Well, thanks to Makman's advice I got her running with ACM via S3D. Also, with a little tweaking in the config, I now have a near complete free camera/fps experience below decks. Now the only nut I can't seem to crack is the bridge view. I'm rooted to the ground. There's got to be a way to get the bridge view to always be a free cam.
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#12 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() Yep first take of the SHIII exe and put there the Baked up one, I did a Back up long ago....Still use it for occasions like this, then replace the Boot.ini for the back up boot ini that I assume you have made before patching it with the 3 GB patch.... ![]() If you have no Boot.ini back up just open the actual Boot.ini with notepad and take this line of /3GB /USERVA=2990 , Save it and restart your PC... everything it is back to the previous state ![]() |
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