![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Rate SH5! | |||
Amazing! Best UBoat simulation I have ever played. |
![]() ![]() ![]() ![]() |
17 | 19.10% |
Good but not perfect, though I definately like to play it. |
![]() ![]() ![]() ![]() |
31 | 34.83% |
Dissapointing in some aspects. Will hope it gets better with mods. |
![]() ![]() ![]() ![]() |
26 | 29.21% |
Bad. Shouldn't have bought it/will be collecting dust in my shelf |
![]() ![]() ![]() ![]() |
15 | 16.85% |
Voters: 89. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#16 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
![]() |
![]() |
![]() |
![]() |
#17 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
![]()
double post
|
![]() |
![]() |
![]() |
#18 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]() Quote:
![]()
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
|
![]() |
![]() |
![]() |
#19 |
Watch
![]() Join Date: Jan 2010
Posts: 23
Downloads: 28
Uploads: 0
|
![]()
I'm giving it a 6.5/10 as the game stands right now.
Pros: Graphics Intuitive crew roleplaying kind of system Sub interiors and working machine systems Being able to walk around the dock and talk to your crew members Full scripting now included in modding system Cons: Immersion is gone Explosions are more like a firework show Surface ship crew walks around their decks while sinking New UI isn't up to par from SH3/4 Menus instead of radials Manual targeting system is cumbersone and not intuitive Bugs and glitches (i know these can be fixed through patches) It's not a horrible game, but it's not a great game either. To those modders out there, this game needs alot of work but we have extreme confidence that this game will turn out great ONCE it's modded. ![]() |
![]() |
![]() |
![]() |
#20 |
A-ganger
![]() Join Date: Nov 2004
Posts: 80
Downloads: 35
Uploads: 0
|
![]()
LOL, that should be interesting.
__________________
Commence to Jigglin |
![]() |
![]() |
![]() |
#21 | |
Pacific Aces Dev Team
|
![]() Quote:
![]()
__________________
One day I will return to sea ... |
|
![]() |
![]() |
![]() |
#22 | |
Eternal Patrol
![]() |
![]() Quote:
I can't wait to see the reviews, and how it develops.
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#23 |
Weps
![]() Join Date: Jan 2010
Location: Asheville, NC, USA
Posts: 356
Downloads: 107
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#24 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
The options are a bit overlapping anyhow. A game can be "amazing", "good but not perfect" and "disappointing in some aspects" at the same time.
__________________
|
![]() |
![]() |
![]() |
#25 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
From what I understand... the entire TDC.
I think this thread is a good idea. The more honest the answers, the more information some of us that are 'on the fence' about SH5 have to make a more informed decision. I could be swayed if the modders can correct some of the missing equipment. |
![]() |
![]() |
#26 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
|
![]()
I agree with you to some extend.
My theory is that a lot of people have way too much expectations for a game that has, on one hand, very complex demands, and on the other, can only hope to sell around 250 000 copies (or maybe a bit more) but never 9 000 000 copies like other console games (which might be less complex to create). So, from what I've seen so far (played about 5 hours, could play more but my computer really needs an upgrade). SH5 has some bugs, but more importantly, few things are missing (TDC, showing gyro angle, impossibility to know the depth under keel, etc). Nevertheless, when I think about SH3 and SH4 vanilla (both games had a LOT of issues on release, I'm sure you know what I'm talking about), I'd say that SH5 is a step forward, not a HUGE step, but it seems to be a better (and is supposed to be particularly open to modding!). I already know what some people will say: ''oh, if they would stop investing efforts in eye candy, they could succeed.'' Well I'd say that if they ignore eye candy, a lot of new potential customers could also ignore the game. Just my 2 cents. Last edited by Méo; 03-01-10 at 02:46 PM. |
![]() |
![]() |
![]() |
#27 | |
Watch
![]() Join Date: Jul 2005
Posts: 27
Downloads: 2
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#28 |
Navy Seal
![]() |
![]()
Good but not perfect. I cannot give an objective "out of ten" rating yet due to limited experience with it so far, but it's very promising. I have a hunch that out of the box, it's already a much better game than III and IV were. It has good sea legs and frankly the ommissions and glitches so far that I've run into have been anything but show-stoppers, just minor irritations.
You have to keep in mind what it's going for though. At this moment, an ultra-accurate simulation of the Atlantic war it is certainly NOT. But that's not what it's going for. It's not trying to be a game-ification of Clay Blair's U-boat War, it's trying to be Das Boot. And so far it's doing a good job of that. |
![]() |
![]() |
![]() |
#29 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]() Quote:
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
|
![]() |
![]() |
![]() |
#30 |
Grey Wolf
![]() Join Date: Jun 2004
Location: The Colourful Seville - Spain
Posts: 971
Downloads: 18
Uploads: 0
|
![]()
Wait a minute! It came out already?!?!
![]() |
![]() |
![]() |
![]() |
|
|