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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
The Old Man
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From what I see, SH5 really IS a modern version of SH3. It has the same flaws ![]() The modding possibilities and improved graphics AND free-roam capability totally outweigh the POS thing. What we SHOULD do, instead of bashing the game, is spam the devs for badly needed EASY features for the patches. ![]() |
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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you are right. we not should bash the game...but set up some intense discussion about the actual state and how this might be changed instantly!!! nothing else was intended by me with this provoking thread title...
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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That was my "quit to desktop" hotkey. It was a FEATURE, not a bug!
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 |
Hellas
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if the engine of the game works ok then all other things is a matter of time to be 'fixed'
BUT the main question is this : is this a simulation engine? is anything modeled in game's engine ? physics...AI behaviour (random....? ''clever''...?)....eh...xm...manual targeting (with no contacts on map), properly...working sensors ....and what about weather ? is now working ? if all these are not modelled at all or correct in game's engine...don't ever expect to see it as a sub simulation ( this doesn't mean that any of the previous versions was ever a sub simulation)
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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