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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||||
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
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You mean, if Germany had won the war the German people would have dethroned Hitler and his cohorts for winning it.... Quote:
Hardly, Churchill might have been deposed but moved to Canada where he could continue consuming fat cigars and cognac, continuing the war with Empire resources. Quote:
Particularly if Hitler had not declared war on the US. I have a hard time imagining that the US would have declared war on Germany with the hard time they had in the Pacific in the beginning. Quote:
That I can agree upon...... |
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#2 |
Ace of the deep .
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By the look of the modding tools posted in the mods section i would say you can have what ever campaign you want
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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A dense net of u-boats in 1941 around the island with the continuation of the air attacks targeting ports, aircraft factories, and airfields using long range bombers and fighters could did the job in england. ( adolf galland said that with aditional fuel tanks Me-109 can scort german bombers at long range targets and not be limited to half territory)
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#4 |
Medic
![]() Join Date: Feb 2006
Posts: 168
Downloads: 20
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So much technical effort only for get men in skirts and fish and chips ???
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#5 |
Stinking drunk in Trinidad
![]() Join Date: Jan 2010
Posts: 349
Downloads: 0
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Back on topic! I would also be interested to know how this new "dynamic campaign" system really works. From Neal's preview it was totally clear to me whether you are being put in an area of operation, say Mediterrainean, for a certain number of missions/days. And then be put somewhere else.
Or whether you can still roam around freely on the world seas as in SHIII, just contributing to a mission/campaign goal if you happen to be in the area. So what can you really tell us about the campaign now? What is dynamic about it? And does it really affect? Or is it tonnage "BRT" counting as before? How about wolf packs and friendly surface raiders? Any interactions with them? How about AI (surface ships and air)? |
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#6 |
The Old Man
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I'm talking out of my arse right now as I haven't yet played the game. But you can see from the screenshots that there are certain "long term missions" in some areas. Campaign objectives like "Sink 100,000 tons before 1941" that will alter the campaign layers. This is sounds like a very neat sort of "scripted-random" campaign. With enough modding you could for example change the course of the war by protecting the Bismark. What's more, I can't think of any reason we should be able to mod the game to play until 45 (or more). The invasion of the US sounds nice.
![]() EDIT: No, I meant that no matter how much one can value the bravery and fighting spirit of German soldiers (the Kriegsmarine in particular), they were still fighting under the wrong banner and for the wrong reasons. Had they won, we'd be kneeling before the picture of such great men as Goering and Goebbles. |
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#7 | |
Frogman
![]() Join Date: Mar 2010
Posts: 308
Downloads: 75
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