![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#181 |
Seaman
![]() Join Date: Feb 2010
Location: Arizona - No Ocean Here!
Posts: 42
Downloads: 1
Uploads: 0
|
![]()
Well -- we will see what happens when BdU reassigns you to the Med. Gibraltar ought to be a depth charge magnet!
|
![]() |
![]() |
![]() |
#182 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
|
![]()
face palm at crappy sh4 torpedo wake, but thumbs up at actually seeing a torpedo running close to the surface.
__________________
I only need one torpedo. ![]() |
![]() |
![]() |
![]() |
#183 |
Captain
![]() Join Date: Jan 2004
Posts: 522
Downloads: 32
Uploads: 0
|
![]()
lot of hunting was at night time..
love the moon reflection of the water
__________________
![]() "One torpedo ... one ship" my SH5 lighting mod http://www.youtube.com/watch?v=LkM5k8SXpWo my SH5 audio mod http://www.youtube.com/watch?v=CIN5RHeL8B8 |
![]() |
![]() |
![]() |
#184 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
nice shoots,
the water looks realy good, Thanks for posting CCIP.
__________________
Stormy...... |
![]() |
![]() |
![]() |
#185 |
Born to Run Silent
|
![]()
You know, guys, people can argue against eye candy all they want...this is great. I remember thinking with the first Silent Hunter, man, if only they could get the graphics up to the level of a cutscene...I'd say they've made some decent progress since 1996
![]()
__________________
SUBSIM - 26 Years on the Web |
![]() |
![]() |
![]() |
#186 |
Navy Seal
![]() |
![]()
I don't get it either. Graphics can really make a game. They DID arguably make SHIII (and IV) - they drew a crowd and got people's imaginations' going. More importantly, they got modders' imaginations going ("what if we could have these graphics, but with more realism/features"), and that ensured not only a fun game out of the box but real longevity for the series as a sim.
I think this one's got real legs and the looks don't hurt her any. |
![]() |
![]() |
![]() |
#187 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
|
![]()
I can't wait to pick this game up and I agree that the graphics are absolutely gorgeous and with modders helping it along...this is going to be a great platform for future subsimming.
I sure do miss the dials and compass though. How likely is it (having played it you have a better idea than I) that modders will be able to create a UI that will incorporate the more traditional SH features? I mean, there's gotta be a way to input a heading besides the map or the "heading to view" option, right? It'd be crazy not to! |
![]() |
![]() |
![]() |
#188 |
Navy Seal
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lots of dynamic traffic, even on the Kiel Canal! Some of it is really bad at navigation, though ![]() |
![]() |
![]() |
![]() |
#189 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
|
![]()
Thanks for all these screenies. They're easing the pain of having to wait.
![]() |
![]() |
![]() |
![]() |
#190 |
Navy Seal
![]() |
![]()
Continuing my first "real" patrol...
![]() Example of said occasional bad navigation in the canal: ![]() ![]() ![]() Sun sets after first day out of port: ![]() |
![]() |
![]() |
![]() |
#191 |
Watch
![]() Join Date: Jan 2010
Posts: 27
Downloads: 0
Uploads: 0
|
![]()
After all the goodies of the week-end, we know that this is a big improvements and that many features asked by the players are there.
Walking on the deck, an interior, living ships in harbor or as we could see on the Kiel canal. The Devteam already said that many historical events would be there ![]() I like the effect when climbing on the bridge, you don't have the fresh air in your face but to see the day's light seems to be immersive after playing hours underwater. ![]() |
![]() |
![]() |
![]() |
#192 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
From our LAN game tonight....
![]() ![]() ![]() ![]()
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#193 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 0
Uploads: 0
|
![]()
Here is some nice pics of the queen mary!
![]() ![]() |
![]() |
![]() |
![]() |
#194 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
|
![]()
Those shots of the ship running itself aground are the first shots I've seen with the "shore break" that I remember hearing about way back. Maybe even as far back as the subsim meet with ubi.
Really looks great...er, except for your ally that ran himself aground. Must be Oktoberfest ![]() |
![]() |
![]() |
![]() |
#195 |
Gunner
![]() Join Date: Oct 2006
Location: Auckland, New Zealand
Posts: 91
Downloads: 99
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
|
|