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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1636 |
Swabbie
![]() Join Date: May 2006
Posts: 7
Downloads: 0
Uploads: 0
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Just dont buy the game people...its that simple.
I could play the other games from now until the end of time. I am not going to jump through the hoops just to get a few more pieces of eye candy and scripted missions. A year from now, the game will be w/o this stupid requirement and I will pick it up for 10 or 15 dollars new somewhere. Unlike alot of you impetuous children who "just have to have it now", I can wait. It usually take 2-3 months to work out the initial bugs anyway... |
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#1637 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#1638 |
Watch
![]() Join Date: Feb 2004
Location: USA
Posts: 26
Downloads: 8
Uploads: 0
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Hi All
while not being happy about UBI's DRM scheme, I will purchase SH5 when released. I will tell you why. I'm looking forward to SH6, SH7, SH8, well you get the idea. If SH5 is a flop, UBI may decide that it isn't in their best interest to continue the series. There isn't a bunch of Developers or Publishers knocking down the door to make SubSims. I feel that even though there are aspects that are disappointing I'm willing to take a leap of Faith if you will, that in the end between UBI & the Great Modders of this Community will make it another Great SubSim |
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#1639 | |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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![]() I wish, you know who, had some faith towards its prospective customers though...
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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#1640 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#1641 | |
Chief of the Boat
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#1642 |
Eternal Patrol
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I like to call this the "I'm right and you're stupid" school of debate. Some people don't realize that no matter how passionate they may be about something, there is a chance they might be wrong.
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“Never do anything you can't take back.” —Rocky Russo |
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#1643 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,828
Downloads: 171
Uploads: 0
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Hey the thread's open again!!
![]() ![]() Well after viewing some of the threads here it looks like SH5 is just a rehash of SH4, complete with the many bugs it had!! ![]() ![]() ![]()
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Sub captains go down with their ship! |
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#1644 |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
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That's the part that sucks... I see the bugs, "only type 7 boats, and war end of 43", and I see promise. Something the modders can pick up and do something with. Yeah, it'll take some spit & shining, but I bet they/we can do it. I got faith in 'em.
OSP is the deal breaker for me, though, so it means all that's for naught. My only hope is to continue to state my position, hope enough subsimmers stand by me, hope AC2 flops badly enough so that Ubi doesn't just assume nobody wants to buy SH5 because it's a sub sim, ad naseum... ... until Neal tells me to shut up. At that point, I'll chalk it up as a lost cause, and go back to SH4. Won't ever buy another Ubisoft product, but hey... think of the money I'll save! ![]() |
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#1645 | ||
Mate
![]() Join Date: Jul 2009
Posts: 54
Downloads: 21
Uploads: 0
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I haven't chipped my two cents onto this dead horse quite yet, but after a fair bit of research there are still a couple of concerns that I have.
First, taken from the Official Ubisoft OSP FAQ Quote:
Ultimately, it brings me to the last item on the above FAQ: Quote:
Those kind of interruptions are already having me curse both the developer, Infinity Ward, and Valve's entire Steam network up and down. Really, for all the hell I usually give it, I will admit one thing: Valve's Steam Cloud is one of the most robust and successful content delivery networks in the gaming industry, and it's got to have one hell of an infrastructure backing it up. And it still fails. I'd bet dollars to donuts that Ubisoft doesn't have nearly the same resources in place, and I can only see it getting worse and worse as they add more releases onto their proprietary OSP backbone. --- Lastly, a note to any manner of software developer that might be listening; the only effective rights-management scheme is to offer a fair price for the quality of your product. Anything beyond that should never come at the expense of user experience. Serials are fine, I especially don't have a problem with online serial activation, as long as protocols are in place for offline users, and those wishing to recover a lost installation. But honestly, this is really going too far. There IS no unbreakable copy protection scheme. Ever. Period. At the end of the day, every application boils down to instruction calls to the CPU to add one register to another, copy a memory location, or read something out of the process block. Extremely clever verification functions can be effortlessly rewritten to always return true, entire calls can be omitted or rerouted, and even hardcoded server URIs can be modified within the program declarations. But when you ask "market value" for a product that still needs more than a little extra time at the detailing shop, then protect that same software with DRM that can cripple the user experience you were aiming for in the first place, I wouldn't be surprised at all to find that your protection scheme fails-- just as disappointingly as the resulting sales do. ![]() |
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#1646 | |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
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http://www.subsim.com/radioroom/show...2&postcount=12 I'll do some more searching later today, but I remember somebody saying that the constant connection actually used little constant bandwidth, which would imply that it's not constantly sending save game data. The option to disable online saved games is there, however... one of my beefs is that there's no option to save the game before the OSP kicks you out to the main menu if it senses a disconnect. |
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#1647 |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
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SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
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#1648 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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Save us Captain Crack Patches!!
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#1649 |
Seaman
![]() Join Date: May 2009
Posts: 40
Downloads: 51
Uploads: 0
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Just read on the ubi site about a constant connection to
the internet,well that means I wont buy the game,I will buy it when and if they do an offline version in the future,and my save games are kept on my own computer,So looks like its back to Gwx I cant believe they shot themselves in the foot like this, Ubi may be the natural parent of silent hunter but GWX did a much better job as an adoptive parent and seems to have done all the up-bringing http://silent-hunter.uk.ubi.com/sile...quirements.php then look at the bottom left of the page and click on white sticker links to link below,if I have miss read I will eat my submarine http://support.uk.ubi.com/online-services-platform/ |
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#1650 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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