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Old 02-28-10, 08:21 PM   #1
gutted
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Oh mang, i downloaded it and was about to use it, but then i noticed you remapped the WASD movement keys.

Using keys other than WASD to walk around is just too foreign to me.
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Old 02-28-10, 08:27 PM   #2
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WASD makes good sense to me too... just not so much in SH. Other than being shooter's habit, there's really no reason for these controls in SH5. Mods for SH3 and 4 have free cameras too, and those were always using arrow keys.

As I said, this is mostly for old SH players who feel weird diving with anything other than a D, C or P

These are easy to change BTW, just takes a little digging and copy-pasting in the config (took me a couple of hours to find, edit and test commands to my liking).
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Old 02-28-10, 08:27 PM   #3
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Awesome work. When I get the game I'm betting this is my first Port of call.
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Old 02-28-10, 08:30 PM   #4
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Also, a request to devs/other modders - can someone figure out the torpedo-tube-flooding mechanic? There are a couple of different commands, but I can't get these to respond correctly. The game keeps opening either Tube 1, or Tube 1 + Tube 2, whatever I select...

(there is no default shortcut for flooding tubes, that I have found anyway...)
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Old 02-28-10, 08:31 PM   #5
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Sorry 'first person shooters', but in a Subsim 'S' should always be 'Surface the Boat'.
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Old 02-28-10, 09:19 PM   #6
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Well, the speculation's over. There's our FIRST MOD!
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Old 02-28-10, 09:25 PM   #7
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It's nice to see some of the commands that were feared missing are still accessible.
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Old 02-28-10, 10:55 PM   #8
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Erk, sorry folks - just found a tiny error there. The "X" key for stopwatch wasn't working correctly due to a typo. Fixed and re-uploaded as v1.01. Please re-download if you got the 1.0 file.
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Old 02-28-10, 11:00 PM   #9
etheberge
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Thanks!
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Old 03-01-10, 04:48 AM   #10
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Quote:
Originally Posted by Sailor Steve View Post
Well, the speculation's over. There's our FIRST MOD!
First downloadable mod! First DIY Mod and first mod was here on the 28th Feb:

http://www.subsim.com/radioroom/show...7&postcount=15

And you didn't even say welcome aboard to him .

.
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Old 03-01-10, 11:01 AM   #11
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Great stuff, thanks
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Old 03-01-10, 11:16 AM   #12
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Quote:
Originally Posted by Nisgeis View Post
And you didn't even say welcome aboard to him .

.
George is an old friend here. I said WELCOME BACK to him in at least one of the other posts I've made since yesterday.
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Old 03-01-10, 05:17 PM   #13
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Posted another small update (1.02) after noticing that there may be a potential problem for the game in dealing with "Silent Running" and "Battle Stations" keys. Uploaded new file.
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Old 03-05-10, 02:51 PM   #14
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Fantastic mod~ thanx
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Old 03-05-10, 02:57 PM   #15
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http://www.subsim.com/radioroom/down...o=file&id=1553

Just a minor update - removed the < and > keys for the object view camera as it is presently buggy. Compatibility with patch 1.01 fully verified.
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