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Old 02-25-10, 07:42 AM   #61
Sharkfin
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My guess about Japan and Korea is, that they already make extensive use of fibre glass technology which ist much much faster than the good old copper lines....unfortunately fibre tech is much more expensive therefore in most countries copper still rules the market.
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Old 02-25-10, 08:36 AM   #62
Méo
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Quote:
Originally Posted by Seafireliv View Post
And no GAME is so important as to have such a drastic DRM.
Then tell it to Ubi guys, I guess they are gonna tell you that this game is enough important for them since their paychecks depend on it.
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Old 02-25-10, 08:58 AM   #63
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Originally Posted by jwilliams View Post
just shows how little you know about internet in rural areas and other counties.
Ok, maybe you know better, maybe I can learn something?

However don't expect me to believe everything you say, show me some real evidence.
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Old 02-25-10, 09:13 AM   #64
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The complete failure of the UI as an immersive device aside, I'm a little excited, if only because I'm eager to see if the new approach will actually make the sim more immersive, but in a different way that I'm accustomed to. I'm curious to see of they've managed to succeed in convincing the player that he is more of a kaleun, and less of a jack-all-of-trades. So far, with a few caveats, it's looking good from that perspective.

However, I'm not looking forward to the months, if not years, before mods, patches and DRM removal finally make it into a product I will play over and over again.
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Old 02-25-10, 09:29 AM   #65
TDK1044
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Saddened not excited.
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Old 02-25-10, 09:34 AM   #66
martes86
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I'm actually eager to see how all this turns out, and how everyone ends up buying it.
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Old 02-25-10, 09:54 AM   #67
oscar19681
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Quote:
Originally Posted by rcjonessnp175 View Post
I understand thiers alot of debates about drm, but lets not talk about that in this thread lets talk about all the good things that are soon approaching. I dont know about you but being able to walk through the sub is going to be bad ass. Plus all the awesome creations from the modding community!!
This is by far one of my favorite series of games, my deployments overseas were and still are made better with alittle sub action in between ops and on those downtime days. I think we should stop all the rediculous amounts of negative posts when we dont even have the game yet, rest assured it will have its faults but the modding community here is by far the best ive ever seen with a game series.

Just my two cents been out of loop for a bit and was kind of surprised by all the threads in here, didnt seem like the old Subsim i remembered.

Happy sailing

Jonesy
Oh boy i am indeed exited! Its like my birthday is on the 4th!
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Old 02-25-10, 10:02 AM   #68
dannygjk
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Brace yourselves, here comes a rave:

Maybe I will just go back to spending most of my spare time coding. Why? Well, when I used to be a coding freak, at least I had total control over all aspects of the project I was working on. Granted, being a practicing programming addict was seriously detrimental to any and all relationships, (romantic and friendships), but at least I had the satisfaction of deciding whether something was worth making optional.

I also never stopped working on a project if there were any serious/annoying bugs/problems. All work I did was a labor of love, even if now and then I did a favor for someone and they tossed me a few bucks.

Which brings me to the next point. The majority of games I have ever played I have found serious bugs/problems within 24 hours. This amazes me considering the big list of testers you find in the credits. If I was a tester, it wouldn't be long before I was found floating belly-up in the local river.

It is so frustrating, (I suppose more so for anyone who has written their own small projects), when something is wrong/annoying with a game, and design decisions/copy protection/management decisions make it difficult to remedy the situation.

Yes, these games are huge, complex projects. However, there are also big teams and big money involved.

Next point. Why don't they do some research and get the historical aspects right? Time is money, yes. But I'm willing to wager that the amount of time required to be historically correct is tiny compared to the time needed for the rest of the definition/design/implementation/debugging process.

Sigh, I was so happy when I was making my own games. I'll probably go back to it and spend less time and money on the commercial games.

Danny
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Old 02-25-10, 10:13 AM   #69
Nordmann
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I'm more exited about NTW, I have my box sitting in front of me, but have to wait for Steam to unlock the game at 12.00am GMT! Damn them!
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Old 02-25-10, 10:16 AM   #70
martes86
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Quote:
Originally Posted by dannygjk View Post
Granted, being a practicing programming addict was seriously detrimental to any and all relationships, (romantic and friendships), but at least I had the satisfaction of deciding whether something was worth making optional.
Become a professional business (not videogames) programmer, and you'll end up wanting time away from a computer, which would solve your problems, while still conserving your geekness (professional geek speaking ).
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Old 02-25-10, 10:26 AM   #71
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I'm excited for what the game is now and even more for what it will become. Yes, it'll have its share of bugs and I'm sure the DRM will give me fits at times. I was fully aware of that when I ordered it. Considering how many $50 games I've bought and tossed aside after a couple of hours, I have no doubt I'll get many times my money's worth out of this one.
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Old 02-25-10, 10:31 AM   #72
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Quote:
Originally Posted by martes86 View Post
Become a professional business (not videogames) programmer, and you'll end up wanting time away from a computer, which would solve your problems, while still conserving your geekness (professional geek speaking ).
COBOL!! (yeah, I'm a dinosaur)
I come home after sitting in front of my computer and... sit in front of my computer.
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Old 02-25-10, 10:43 AM   #73
Méo
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Quote:
Originally Posted by Heretic View Post
Yes, it'll have its share of bugs and I'm sure the DRM will give me fits at times.
I expect some people will be willing to burn you alive for this sentence.

But it won't be me.
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Old 02-25-10, 10:51 AM   #74
ceki
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I'm not excited about SH5 just like I wasn't when SH4 is announced. What it looks to me it will be just like SH4. Just a show of graphics. Nothing more. Gameplay spirit like in SH3 is missed by way too much, hej but that is my opinion. I don't like it and I won't buy it.
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Old 02-25-10, 10:59 AM   #75
Méo
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Quote:
Originally Posted by ceki View Post
I don't like it and I won't buy it.
it reminds me something...

----

- I don't like sushis!!

- Have you tasted it?

- No...

----

At least if people would say such things after trying the demo...

----

Do what you wish mate..

Last edited by Méo; 02-25-10 at 02:02 PM.
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