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Old 02-24-10, 03:19 PM   #31
Chicony
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thx all for your warm welcome

I'm ready for duty



the dynamic shadows, the smoke... it's so wonderful
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Old 02-24-10, 03:33 PM   #32
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Quote:
Originally Posted by Seeadler View Post
Easy-kids-shooter mode, periscope is always extended because these players do not remember the buttons for up/down periscope, they only remember W, A, S, D

How true is that. Even I with Fallout 3 know these keys well!
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Old 02-24-10, 03:39 PM   #33
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Nice pics! Thank you Chicony!
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Old 02-24-10, 03:56 PM   #34
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OMG look photo 24 is that the red light or the with light?
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Old 02-24-10, 04:48 PM   #35
THE_MASK
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3D damage
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Old 02-24-10, 04:51 PM   #36
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I kind of liked the one with the shadows (number 6).
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Old 02-24-10, 04:58 PM   #37
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I think the crew didn't practicing fire drills, they are just standing there without a clue whats going on

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Old 02-24-10, 05:00 PM   #38
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Picture #32 caught my attention. My German is not very good but it seems to me that you the ship identification can be done in several steps by answering questions like "how many masts the vessel has" or "where is the bridge located".

Or did I completely misunderstand that?
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Old 02-24-10, 05:08 PM   #39
urfisch
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Quote:
Originally Posted by oscar19681 View Post
In picture 15 (call me a nitpicker) i dont see a sinlge other u-boats in the pens. Also there only seems to be activity in the pens that the players sub is in. I could be wrong and there might be in the release version. But if would be so lame if it was out only our own u-boat again. I mean community mods have shown that it wasnt that difficult at all to put them in , and maybe thats not why there in in the final version. Who knows?
same as in the movie "das boot"...if you watch the background, when u96 is leaving the pen and outside (where the young officer sees his girlfriend at the docks)...you see, that even in the pen it left before, everythings dark...and lifeless.

but the screens show one thing again...the game has nice 3d graphics...even the interfaces are strongly recommended to be modified!

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Old 02-24-10, 05:13 PM   #40
Noren
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Yes Matyas, that was also my observation. Could it be arcadish or perhaps something that happened in the war?! There must have been hundreds of different classes of ships to sink...
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Old 02-24-10, 05:16 PM   #41
longam
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Nice to see that the cables on the boats are not all jagged.
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Old 02-24-10, 05:39 PM   #42
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Quote:
Originally Posted by oscar19681 View Post
In picture 15 (call me a nitpicker) i dont see a sinlge other u-boats in the pens. Also there only seems to be activity in the pens that the players sub is in. I could be wrong and there might be in the release version. But if would be so lame if it was out only our own u-boat again. I mean community mods have shown that it wasnt that difficult at all to put them in , and maybe thats not why there in in the final version. Who knows?
As the description to that picture says:

"The harbours were kept very simple. There are no people or vehicles."


And as sayed at Picture 14:

"Starting from U-Boat pen. Unfortunately there is no one saying goodbye."

So it seems there will be no People on the docks and no music orchestra.
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Old 02-24-10, 05:48 PM   #43
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Quote:
Originally Posted by Matyas View Post
Picture #32 caught my attention. My German is not very good but it seems to me that you the ship identification can be done in several steps by answering questions like "how many masts the vessel has" or "where is the bridge located".

Or did I completely misunderstand that?

Say what? If that's true, that's something we haven't seen before. I think that sounds very interesting. Does that mean the unrealistic instant ID ship command has been replaced with a 'describe it' kinda sorta dialog? And what does that tell us about how the UI operates under the hood ?
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Old 02-24-10, 05:55 PM   #44
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I was not aware that they had laser sights back in WWII...
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Old 02-24-10, 06:01 PM   #45
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Quote:
Originally Posted by JohnnyMacintosh View Post
I was not aware that they had laser sights back in WWII...
They come with this



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