![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Planesman
![]() Join Date: Jan 2002
Location: Bordeaux, France
Posts: 191
Downloads: 136
Uploads: 0
|
![]()
After a big and long search, I found this :
![]() So, it look that we can "walk" ... That could be great to do that, to check the sub and the men before a patrol. ![]() |
![]() |
![]() |
![]() |
#2 | |
中国水兵
![]() Join Date: Jan 2009
Location: Down deep avoiding drm attacks
Posts: 284
Downloads: 33
Uploads: 0
|
![]() Quote:
![]() ![]() ![]() ![]() ![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#3 |
中国水兵
![]() Join Date: Feb 2010
Posts: 284
Downloads: 10
Uploads: 0
|
![]()
Didnt Neal adress this in a small way? I thought he said something like "the interface at the base is restricted, you get to choose weapons etc - like the old days". No real improvment here.
Is it possible to upgrade the first officer with a glas eye? |
![]() |
![]() |
![]() |
|
|