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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Pretty cool if it works right!
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#2 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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What Steve said!
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#3 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
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Uploaded again with some errors fixed.
Started a new career in Manila, before i added 2 Docked task forces 1 with a Kongo and another with a Ise. Kongo with 1 max sunk and Ise with 2 max. First patrol i sunk both Second patrol the kongo wasn't there anymore but the Ise yes as expected, i sunk it. Third patrol Ise was replaced. Now, one thing i saw is you cannot replace a ship, if it have an AppearanceDate higher than your current career date, the same if the DisappearanceDate is earlier than the current career date. The game won't crash, but the replacement ship is not going to be there. Seems to work well for now. ![]() Last edited by Nicolas; 02-19-10 at 03:38 PM. |
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#4 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
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