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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
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Here is an interesting quote I found a whille back on the original SSI Silent Hunter by Joel Billings in the book "Interactivity in action"...
The product with the most potential for SSI is "Silent Hunter" , it's a world war ii submarine simulation, and submarine simulations sell really well. - Aces of the Deep sold a ton. Silent Hunter is an outstanding product in every way and we are thinking it may well become our all-time biggest seller. That's quite a compliment and an eye-opener considering SSI's output at the time.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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Commodore
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Ironicly, technology played a big role in killing that. Better hardware allowed better graphics and sound, etc. Development costs shot up, so they had to cater to a wider audience to stay in business. It became a mass medium with all the pros and cons that goes with it. Joel and Gary are still around. Still making great games. Still a niche market.
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#3 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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I wonder if those figures are US sales only, I remember EAST posting a while back that he had heard on the industry grapevine that the budget for SHIII was around 3 million dollars.
Based on the above 90K copies for SH3 x a full retail price of of $40 gives 3.6 million but only about a third of that or less would be Ubisoft's when you factor in distribution & retail. I doubt there would be a SH4 and SH5 based on those figures. And SH3 was considered a success by Ubi.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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