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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#21 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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I purposely used "seems" and "appears" because I'm not sure. These are the impressions I am getting from what I have seen.
What exactly does Dan mean by dynamic? Same map with different spawn points, shipping routes? How many, how big is the map? The Atlantic? Local region only? Do I have to start with the same mission every time? You may be okay with certain design decisions in this regard, but I may not be. I have a lot of questions and few answers just regarding the campaign and mission structure alone, never mind other issues like obvious bugs. These screens raise more questions for me and a lot of concern. And yes it's a preview build. I'm sorry you feel that I'm dumping on the game in my earlier post. That wasn't my intention.
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U-Boot Spezial Cocktail......neidisch? ![]() |
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