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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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With the new DB mod, the Akula player has a one shot kill against the FFG at virtually any range, via the 65-76 and the SS-N-27 Two Stage ASM.
However, both weapons are heavily influenced by the interaction of launch presets and surface traffic, so it should be a matter of skill on both sides to attack with/avoid those weapons. Example: For the FFG, if you are in a SAG or escorting a convoy, if you have surface traffic on one side of you, you can be more or less sure that you aren't going to get hit by a wakehomer or ASM, but on the exposed side, with no traffic and a huge area of open water, you are very vulnerable, but use of helos and buoys adds considerably to your survival. I have heard, in RL, the Perry FFG is refered to as the "Helen Keller Class" and I don't suppose would last very long in wartime conditions on it's own... other's know a lot more about that I'm sure. I would suggest in mission design that placement of helo's and briefing about possible datums, given perhaps from the more well equipped ships in the SAG with a target confirmation/prosecution assigned to the FFG in the mission briefing, or a buoy line dropped from a ASW plane, or something to indicate a fleet-level prosecution would be helpful to add a dynamic feel to the mission and increase the survival of the FFG player.
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LW ![]() ![]() |
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