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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
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How on earth could they oversee this? I mean the wardroom does have a special place in my heart if when will play sh-5. After all its the only place one could really relax (aside from the bed) and listen to records. Either it will not be implemented or they still have to do so in the final version. I mean the detail is so high in the intereur but they forget the wardroom? WTF? I hope this is corrected in the final version. Maybe Neal could shed some light on this?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#17 |
Lucky Jack
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That is what I recall as well.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#18 | |
Admiral
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Location: netherlands
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#19 |
Chief of the Boat
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The wardroom is closed for refurbishment
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#20 |
Chief of the Boat
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Surely nobody believes this is a 'game killer'.....I'd rather see some chains and a block and tackle or two in the torpedo compartment.
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#21 |
Commodore
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Wardroom should be next to the galley. We know the galley's there cause of our promenetly featured level 2 soup wizard. Have we seen vids of this area?
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#22 |
Grey Wolf
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Its right there
![]() In real life the bunks would fold back to create temporary seating areas. |
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#23 |
Commodore
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The Trailer shows this area too @ about 00:25
*edit* here's a nice cutaway. http://www.flickr.com/photos/2741763...85199/sizes/o/ Should be just fore of the galley. Table would be folded away |
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#24 |
XO
![]() Join Date: Apr 2005
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Looking at that Screenshot and other videos , compared to the cramp conditions of Das Boot, there is vast amount of space with hardly a body about.
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#25 |
Navy Seal
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#26 |
Torpedoman
![]() Join Date: Jun 2003
Location: Vancouver, BC, Canada
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That was the first thing i noticed in the video. It's true that the LI's bed was used as the wardroom, as a table was located in that space. But SH5 shows that there is a two bunk alcove where the wardroom would be, which is inaccurate if I recall (there should only be one bed there).
At the same time, we're seeing Silent Hunter III with mods that add the petty officers, galley, and diesel rooms in detail far better than what we're seeing of Silent Hunter V. If SH5 is truly as open for modding as the devs say, then it's merely a matter of time before a talented modder injects a little more reality into the sim.
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...Wir alle leben auf einem gelben Unterseeboot... |
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#27 | |
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#29 |
Grey Wolf
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Gotta love those arrows!
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#30 |
Mate
![]() Join Date: Jan 2010
Location: Hamburg Germany
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Hello!
Sorry for the WRONG LINK! ![]() If the picture (with the arrows) is meant to show a wardroom, it's wrong. The Wardroom would be on the port side (left) and there would be only ONE bunk with a (detachable) table in front. Usually the Chief engineer would sleep there, but when he doesn't it would be the wardroom! Cheers Marc PS.: I go to visit U 995 in Laboe every year and I KNOW where the wardroom should be! |
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