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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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no wardroom would be a pretty big deal.True no function when attacking etc BUT since one of the selling points is being able to walk about the sub, see different parts etc, expecting an ACCURATE model.Really dont give a crap about crew interaction. No wardroom, hope its not true.
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#2 | |
Admiral
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Location: netherlands
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#3 |
Sea Lord
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yes, its missing...
this is a big FAUXPAS!!! devs? theres something missing...noticed that? ![]()
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#4 |
Eternal Patrol
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As I posted in the other thread about this, I think the 'wardroom' on a Type VII u-boat consisted of a table set in floor sockets in front of the LI's bunk. They set it up when needed, but most of the time there should only be his bed there.
Complaining about it is fine, but "forget ACCURATE model"? "big FAUXPAS"? That's just a little extreme.
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#5 | |
Admiral
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#6 |
Chief of the Boat
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Surely nobody believes this is a 'game killer'.....I'd rather see some chains and a block and tackle or two in the torpedo compartment.
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#7 |
Navy Seal
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#8 | |
Navy Seal
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big faux pas? NO If they left the wardroom out that takes accuracy away from the sub model big time, but they managed to put some annoying cook in asking you to sample his soup ![]() |
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#9 |
Navy Seal
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nice post flakmonkey
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#10 | |
Eternal Patrol
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SH5 gives the gamers what they wanted - a complete walk-through. So now there are complaints about...well, just about everything. I agree that I would rather have it be more to my liking, but it's supposed to be very easy to mod these things. You're right - complaining about it isn't extreme. But you're acting like this is a game-killer, and that is extreme. It's just a stupid graphic.
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