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Old 02-15-10, 01:27 AM   #16
Safe-Keeper
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The AI would be able to see through it anyway...
You can perfectly well design AI that ignores contacts on the other side of obstructions. Games don't have to be SHIII where battleships spot you through mountains.
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Old 02-15-10, 01:58 AM   #17
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Not a UBOAT story but in Richard O Kanes book CLEAR THE BRIDGE he mentions enemy escorts attacking the cloud of smoke with guns left by his diesels, instead of the acutal boat.So it helped save the Tang when under fire.
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Old 02-15-10, 12:16 PM   #18
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Originally Posted by Safe-Keeper View Post
You can perfectly well design AI that ignores contacts on the other side of obstructions. Games don't have to be SHIII where battleships spot you through mountains.
it was so sad that the AI couldnt see any land and ships would run aground all day long.


i even used it a few times to cheat by getting spotted on purpose to let them run aground coming straight at me then i was free to do whatever i wanted while they just sat there.

they could see other ships but not a huge island? come on UBI i hope you fixed that this time.
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Old 02-15-10, 12:44 PM   #19
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If Silent Hunter is moving more to an add-on/DLC model, there's a greater chance of these sort of improvements than the sequel model. With add-ons, the orginal game benefits from the new funtionality and bug fixes of add-ons whereas they don't with sequels.
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Old 02-15-10, 12:49 PM   #20
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Originally Posted by Brag View Post
Light a cigar, pour a brandy, read a book and relax while Ubi tries to connect you to the Game Boss.
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Old 02-15-10, 12:50 PM   #21
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Originally Posted by Webster View Post

i even used it a few times to cheat by getting spotted on purpose to let them run aground coming straight at me then i was free to do whatever i wanted while they just sat there.

Wow! I never thought of doing that.

<rubbing hands> Muhahahaha
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Old 02-15-10, 01:36 PM   #22
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In Janes F/A 18 ships would sail right up to the land, and then just keep plowing on over it. I once followed a destroyer half way up a mountain.

JCC
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Old 02-20-10, 09:17 PM   #23
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Originally Posted by Sailor Steve View Post
I've read a few books on the subject, and I don't think I've ever read of a submarine laying a smoke screen.

I also don't recall ever reading of an escort laying a screen to hide a convoy from a submarine.


OK.. I didnt even consider submarine in the smoke screen story.. but that would make the game more real..
and it would be useful for some mods..
but, yes.. I am talking about something "far far away from the galaxy" in terms of ai when you have ships smack into the island..
and from what I ve read so far that sh5 is going to be a bust.. better to delay it and make it better than to release this "if I heard it it might not be true, but damn, if it's true, it's bad" thing
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Old 02-20-10, 10:05 PM   #24
frau kaleun
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Quote:
Originally Posted by John Channing View Post
In Janes F/A 18 ships would sail right up to the land, and then just keep plowing on over it. I once followed a destroyer half way up a mountain.


*clears throat*

BE MORE AGGRESSIVE!

Well, somebody had to say it.
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