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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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kinda liked it but still have big reservations, looks very arcadish.Lifebars, to the target lock/unlock appearing in scope when cursor is on a ship.Prob doesnt matter for me anyway bc of the DRM.The torpedo impact was nice.I am tired of the devs recycling same old sounds.They should take a q from modders and use different sounds for the scopes moving up and down and torpedos leaving the tubes etc ah well
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#2 |
Watch Officer
![]() Join Date: May 2007
Posts: 339
Downloads: 1
Uploads: 0
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i wished they had made the geyser from the torpedo detonation and torpedo bubble trail a bit more like the ones in pt boats knights of the sea, but its the same old effects since silent hunter 3 (i think the bubble trail from silent hunter 3 is more authentic lookking than the one in silent hunter 4).
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I only need one torpedo. ![]() |
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#3 | |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
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SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
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#4 |
Electrician's Mate
![]() Join Date: Dec 2001
Location: Edmonton
Posts: 133
Downloads: 145
Uploads: 0
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Will I be able to use the "fast 90" method (or derivative thereof) of attack? One of the things I liked about the uboat's TDC is if I have target speed and heading I can point and shoot at any ship in a convoy using one of these methods.
Given what appears to be a relatively short development time, I remain concerned about bugs. Both SH3 and 4 (along with uboat missions) had way too many; and some real immersion killers too. Gonna wait.....
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U-Boot Spezial Cocktail......neidisch? ![]() |
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#5 | |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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![]() ![]() ![]() Last edited by Lanzfeld; 02-15-10 at 09:41 AM. |
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#6 |
Planesman
![]() Join Date: Aug 2007
Location: Russia
Posts: 187
Downloads: 182
Uploads: 4
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Yes, the devs said so in some early interview. However, I had the impression that preview version doesn't have such option.
I don't like the new UI, either. It just doesn't look like WWII u-boat simulation. |
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