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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12 | |
Stowaway
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actually making and maintaining the arcade machines was the problem because the arcade owners made the money not the game makers. pay to play online without having to make machines or print cds would be a gold mine for them and very attractive to gamers. if you can have every game ever made if you want, and all for free and you only pay for playing time. are you trying to say gamers wouldnt like to choose from hundreds of games on demand any time they want them just for a small fee like the cost of prepaid minutes on their telephones (just to use as a cost reference) and yes i think they could charge as little as 50 cents or $1 a day for server access and be making more money then they make now by selling the game. if the average player plays the game for 2 months then thats $50-60 right there and the game lives as long as they keep it working good and interesting so profits could be 10 fold with zero piracy. |
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