Quote:
Originally Posted by TH0R
#1 The 2 point incremental speed setting. And how on Earth did you successfully hit the vessel with wrong AOB? I know it has been stated that the crew entered the right value, but still - it seems to me on the video that your values were taken... ??
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Think about it, I was within 600 meters, so that's pretty close, and my "error" was not that significant. That's probably why only two hit.
Quote:
Originally Posted by FIREWALL
I'm with you Neal.  I'm Hands on. Whether taking a leak or playing a sim.
If I want to tick multiple choice boxes I have Silent Steel.
Yes I have to agree it's very pretty but, walking around thru the boat is going to get old fast.
I thought the whole idea of a WWII U-Boat Sim is to attack allied shipping the most realistic way possible.
I will buy the Collectors Edition to add to my Sub games.
But it will be a dust collector.
I'm a hard core " NICHE " group and proud of it. 
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Yeah, I hear you. I guess all I can say is keep an open mind.
Quote:
Originally Posted by Gato76
Neil, how is the AI
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Quote:
Originally Posted by RickC Sniper
It is definately submarine gameplay from a different perspective than we've had before. It is obvious we may have to give up some of the things we've liked in the past in order to accomodate some other new things.
Some of us will like it and some of us won't. No surprise there.
Thanks for the video Neal. This is easily the most important one I've seen yet.
BTW: I thought you set the aob correctly when I first watched it. I guess we're both a couple of noobs. 
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Haha, yeah, I really wasn't paying close attention.
I think you summed it up, this isn't SH3 2.0 Some of us won't like that much, we will have to see how the game sells. If it sells through the roof, I suppose this is the direction we are headed.