![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
|
![]()
But if your wondering, bill, how to change the crash dive depth, you can change a CFG file... I don't know where or how but in an old thread from a couple of years ago I saw someone doing just that.
|
![]() |
![]() |
![]() |
#2 |
Eternal Patrol
![]() |
![]()
I think you have to go into Data/submarine/'each boat' and change the cfg file there. It actually says 'CrashDepth'.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#3 |
Engineer
![]() Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
Uploads: 0
|
![]()
Nah, I don't need to know anymore. I thought it was some arbitrary game thing, but if that's how it was actually done, then 70m is what I'll stick to. I don't want to cheat any more than I can avoid.
Thanks, though!
__________________
SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU. |
![]() |
![]() |
![]() |
|
|