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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Chief of the Boat
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Load the game and see if that solves the problem. If it does, you now need to go into your gramaphone folder and look for either a similar named track or identify the track in the music folder and remove it....then return the music folder. You definitely have two trackd vying for the same air space. |
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#2 | |
Rear Admiral
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And I can tell you, there's nothing in the Gramophone folder at all - nada -and the mystery file still played when I activated the gramophone in the game. Then and only then. I could understand if the game was trying to loop background music *as background* and not cutting it off when the gram was "ordered" to play, thus creating the conflict - but why it would treat the background music file as though it's in the Gram folder when it's not, and insert it into the game via that function - that still seems just plain bizarre to me. Oh well. Search and destroy mission will have to wait for a couple hours at least. BUT I WILL FIND YOU, EVIL SOUND FILE!!! And when I do you will not deprive me of my toonz ever again. |
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#3 |
Rear Admiral
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Hmm...I moved the Music folder to my desktop and out of the game folder - the game crashed when I went back in and tried to load a mission. So I moved it back. Went through and clicked on all the files in it, and none of them is the mystery track that's playing on my gramophone in the game.
I think I'm going to do a second install and open the game from there and see if the mystery file plays in that one. |
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#4 | |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Actually, thats a good idea. |
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#5 |
Rear Admiral
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Okay, the "mystery track" that was being played by the gramophone in the game is the file Radio.wav that is included in the stock Gram folder along with Gramophone1.mp3.
Which doesn't explain why I was still hearing it on the gramophone when it was no longer in the folder, but at least I know what it was and where it came from originally. |
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#6 |
Grey Wolf
![]() Join Date: Nov 2009
Location: Weimar
Posts: 930
Downloads: 86
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I remember having one or two probs with this explicit file, too. had to deal with it until the end of the patrol and then deleted it mercilessly.
made me angry.
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Life, Liberty and Property! |
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#7 |
Rear Admiral
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This is what's weird. Even when I delete it from the folder, IT STILL PLAYS in the game as though it's there.
I just went in and deleted it and went back into the game, and when I click on the gramophone and shuffle through the available tracks, it plays. And it's not in the folder! WTF? What did you do to get it off the gramophone playlist? Because in my case deleting it from the Gram folder is not working. I guess I could put it back and see if having it there keeps the game from crashing when I try to play other tracks, and then just skip over it when it comes up in the sequence... but it still doesn't make sense to me that it plays after being deleted. Edit: I just did a search and there is no file by that name in the game folder, and no file containing that filename in the game folder. But it does appear in the Gramophone folders of 34 subfolders of the SH3 Commander/Date directory. All 34 instances have the same filename, but the actual wav track differs depending on date. So I'm assuming that this is designed to substitute a more date-appropriate track for the Radio.wav that comes in the game, and if that's been deleted entirely... I wonder if I can just rename all the files to 001.wav, and then select one that I don't mind playing all the time, and put that in all the folders plus the game's Gram folder. And let that be the first song in the playlist all the time. I don't have a problem with that, but will it work? Or maybe just copy my desired 001.ogg file into the game's Gram folder plus all the relevant folders in SH3 Commander and delete all instances of the Radio.wav file. Or is it safe to just delete all the Radio.wav files from Commander and the game folder, and leave it at that? Well I'm off to search the SHCommander thread and see if this has been covered. Probably has, lol. Last edited by frau kaleun; 02-12-10 at 07:06 PM. |
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#8 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
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Tags |
gramophone, radio.wav, sh3 commander |
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