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Old 02-10-10, 04:07 PM   #1
karamazovnew
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Thank god my Yoda translator cleared it up:

If guaranteed submarine simulations are famous for anything not, probably tough for action or a fast-paced game, is it. Editor fabian siegismund to the following conclusion, already in the previous test for silent hunter 4-star game was: "The simulation feels so real that we may forget flat, their home pc sitting on." Similarly, us with the preview version of silent hunter 5, it is. Among other things, now run freely through the u-boat, we can. Unlike the predecessor, where we showed up by pressing a button on the bridge, now take the legs in his hand and hurried walk out, we must.

From left and right, take two enemy cruisers in the deficiency. Your submarine bullets raining down some amount on. No choice, you have, of scarce air from dive in spite. Deep. Very deep. Rising, the pressure is. Of water the exterior walls creak on the floor forms a carpet.


That last part was almost poetic
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Old 02-10-10, 08:10 PM   #2
Fire_Spy
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Quote:
Originally Posted by karamazovnew View Post
Thank god my Yoda translator cleared it up:

If guaranteed submarine simulations are famous for anything not, probably tough for action or a fast-paced game, is it. Editor fabian siegismund to the following conclusion, already in the previous test for silent hunter 4-star game was: "The simulation feels so real that we may forget flat, their home pc sitting on." Similarly, us with the preview version of silent hunter 5, it is. Among other things, now run freely through the u-boat, we can. Unlike the predecessor, where we showed up by pressing a button on the bridge, now take the legs in his hand and hurried walk out, we must.

From left and right, take two enemy cruisers in the deficiency. Your submarine bullets raining down some amount on. No choice, you have, of scarce air from dive in spite. Deep. Very deep. Rising, the pressure is. Of water the exterior walls creak on the floor forms a carpet.


That last part was almost poetic


That's priceless.. I am using Opera and I had it speak that to me.. nearly fell of my chair.. Gotta love bad translations..

Games very pretty to look at, that's for sure. But as someone else has said.. "pretty graphics don't make a good game"
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The Russians knew where the carrier group was, but it would move in the four hours required by the bombers to get there. Their missiles needed precise information if they were to home in on the raid's primary target, the two American and one French carrier, or the mission was a wasted effort.

The game was hide and seek, played over a million square miles of ocean. The losers died.
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Old 02-11-10, 02:40 AM   #3
JScones
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Quote:
Originally Posted by karamazovnew View Post
Thank god my Yoda translator cleared it up:

If guaranteed submarine simulations are famous for anything not, probably tough for action or a fast-paced game, is it. Editor fabian siegismund to the following conclusion, already in the previous test for silent hunter 4-star game was: "The simulation feels so real that we may forget flat, their home pc sitting on." Similarly, us with the preview version of silent hunter 5, it is. Among other things, now run freely through the u-boat, we can. Unlike the predecessor, where we showed up by pressing a button on the bridge, now take the legs in his hand and hurried walk out, we must.

From left and right, take two enemy cruisers in the deficiency. Your submarine bullets raining down some amount on. No choice, you have, of scarce air from dive in spite. Deep. Very deep. Rising, the pressure is. Of water the exterior walls creak on the floor forms a carpet.


That last part was almost poetic
SH5 Haiku...

Of water the walls
exterior creak on the
floor forms a carpet.
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