![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Seasoned Skipper
![]() Join Date: Jul 2008
Location: Stockholm
Posts: 676
Downloads: 17
Uploads: 0
|
![]() Quote:
But then you ought to hear the pinging. My experience is that, for a example a lead escort, only starts pinging after it has got suspicious about you. |
|
![]() |
![]() |
![]() |
#2 | |
Medic
![]() Join Date: Jan 2002
Location: United Kingdom
Posts: 167
Downloads: 9
Uploads: 0
|
![]() Quote:
I tried the scenario again, this time running very slowly and using silent running. I was able to stay in Gibraltar harbour for 24 hrs, with no bother. Much as I adore GWX I wish the escorts weren't such good listeners, especially early war. You can't go flank underwater within 4km of an escort sometimes. Late-war this is completely understandable (there are many cases of u-boats detected ahead of convoys purely by passive means) but early on during the happy times they could do with some ear plugs. J |
|
![]() |
![]() |
![]() |
#3 |
Chief of the Boat
|
![]()
In the early war period there are fewer escorts with veteran and elite status which should dampen down the listening ability/effectiveness of some, but not all.
|
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: Jun 2009
Location: Evading that Hunter/Killer Group on my Tail
Posts: 584
Downloads: 35
Uploads: 0
|
![]()
I wish someone put the Seawolf Class sub in SH3 to be compatible with GWX 3.0...
Firing missiles while 20 miles away at a convoy would be hilarious...! |
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Jan 2010
Posts: 23
Downloads: 70
Uploads: 2
|
![]()
From what I have read convoy escorts and patrol vessels did ping the entire time they were on duty, regardless of whether they suspected anything.
Presumably the game does not model this because it would be incredibly annoying to have to listen to all the pinging anytime an asdic equipped vessel was close by. So you may actually be being detected by asdic initially rather than hydrophone effect, and the game then starts up the pinging sound effect to add to the atmosphere of being hunted. I could be wrong and will no doubt be made fully aware of the fact if I am. ![]() |
![]() |
![]() |
![]() |
#6 | |
Chief of the Boat
|
![]() Quote:
My understanding is that escorts wouldn't go 'active' until they suspected there was a U-boat in their immediate vicinity. Constant active pinging would simply forewarn a U-boat of an approaching convoy. |
|
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Jul 2008
Location: Sweden
Posts: 831
Downloads: 101
Uploads: 0
|
![]() Quote:
__________________
![]() Liverpool is my relegion, Anfield is my church. True believers never walk alone. |
|
![]() |
![]() |
![]() |
|
|