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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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Gotta love the US Navy submersible bulldozer!
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#2 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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That's a very good idea!
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#3 |
Pacific Thunder
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So did Silent Hunter 1. Come to think of it, SH1 wouldn't even let you make waypoints if they went over land
Happy Hunting! Art
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." |
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#4 |
Let's Sink Sumptin' !
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#5 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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Any dive (D, C) should instantly set the TC to 1x. Why would ANYONE want to crash dive at 512x? Why should the program allow it?
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#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
All I can say is save early and save often ![]()
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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If you're gonna make waypoints with the map waaaay out there, then you're most likely to eat sand.
![]() Makes common sense, pull up the map and see the beach. ![]()
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