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#11 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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Based on what you are saying, it is possible that there is some kind of muffling feature that the game employs for sounds above sea-level, but apparently, the seaskimming missles were loud and low enough that the muffling was not nearly sufficient, and they showed up as if they were underwater.
This raises some new avenues of investigation... ![]() ![]() ![]() ![]() ![]()
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