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Old 02-05-10, 12:00 AM   #15
rascal101
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Join Date: Jun 2006
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Default I second this man's opinion

I'm wondering if there was some way all the various SH3 super mods and then individual mods such as OLC or the new interior mods such as open hatch and diesel interior could not be placed into one easily accessable spot where all can mix and match according to their tastes - Some information re conflics between various mods would be vary helpful

I imagine following the release of SH5 there will me a mass migration back to SH3 - so if its at all possible the concept as outlined above above would be a real help to us rats who thought that a new game in a series would represent a natural progression, as opposed to a natural disaster

Bes Reagrds

Rascal

Quote:
Originally Posted by zakarpatska View Post
Hi All,

Since I'm planning to sit out SH5 - at least until the DRM issues are resolved - I was wondering what are the *must have* mods for SH3? I'm surprised that there isn't a sticky for this. Since I haven't played SH3 in a few years I assume that:
- I need to patch the game to 1.4b
- Install the GWX 3.0 mod

Is this the correct procedure? Can the 1.4b patch be installed on top the 1.0 game or are intermediate patches required?

Are there other mods that are must have? Is there a "gold standard" for the mods to apply?

What happened to the "Real U-Boat" mod - did it morph into GWX 3.0?

Any assistance would be much appreciated.

Thanks,
Zakarpatska

PS. I did search, but I found a lot of threads with somewhat contradictory information.
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