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Old 02-03-10, 06:27 PM   #16
Thomen
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So i guess were are not the only one with an information void. So are the reviewers!
Good point.. I wonder however if the preview that was given to the German game magazin was a playable version and with that required a constant connection..
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Old 02-04-10, 02:59 AM   #17
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It was playable. It did not contain the campaign mode though. And they did not say anything about the DRM which could mean both that their early *caugh* preview version was without the DRM or that it was already installed and they just did not know by then that this was not only to protect the thing before it was launched from leaking to P2P but also to protect it till kingdom come.

Anyway, the number of review copies must be extremely limited and only a certain number of magazines seems to have access. So setting up a teeny tiny server that handles these limited connections shoudln't be a big issue. I even assume that the system is running already in full as they stated that they can dynamically assign new ressources to a game if more serverpower is needed due to higher demand. Sounds to me like a virtualisation of servers both concerning computing and storage. So right now there are just a few machines in their data center running with the DRM and on March 3rd they just pump it up a notch.
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Old 02-04-10, 03:20 AM   #18
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Originally Posted by Thomen View Post
Good point.. I wonder however if the preview that was given to the German game magazin was a playable version and with that required a constant connection..
It was cracked by the devs?


(j/k, in case it's not obvious to anyone)
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Old 02-04-10, 06:35 AM   #19
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As far as i know the OSP is being tested with Settlers 7 beta. Review copys hasn't been shipped out yet and previews are playable but information allowed to be published are limited hence the little information.
My guess is that the major sites will receive their review copys about 2-3 weeks prior the release date. That's how it usually works
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Old 02-04-10, 06:43 AM   #20
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I'd have thought the server would have underwent stringent testing long before now considering the potential workload that will obviously be required of it from day one of release......wouldn't it??????
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Old 02-04-10, 06:49 AM   #21
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I'd have thought the server would have underwent stringent testing long before now considering the potential workload that will obviously be required of it from day one of release......wouldn't it??????
It has surtainly been tested internally for some time but as far as i know Settlers 7 Beta is the game it's being tested with. I have no idea how many betatesters there are though.
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Old 02-04-10, 07:09 AM   #22
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The games not ought for another month .
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Old 02-04-10, 07:20 AM   #23
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what about some hacker skills here? lets stop this soft protest and senseless posting here...lets start some rumble!!! lets spread the bad facts all over the internet!!!

and someone needs to get hand on the preview version and the modding tools.

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Old 02-04-10, 07:30 AM   #24
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Quote:
Originally Posted by Ragtag View Post
It has surtainly been tested internally for some time but as far as i know Settlers 7 Beta is the game it's being tested with. I have no idea how many betatesters there are though.
Yes the servers are up and running, the current community beta test of "The Settlers 7" already uses the servers.Here in Germany, 10.000 Beta Keys from Ubisoft has been awarded to interested gamers, possibly in other countries also. I've also got a beta key but no time to participate in the test
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Old 02-04-10, 07:55 AM   #25
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I gave my opinion on this in another thread.

http://www.subsim.com/radioroom/show...6&postcount=70
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Old 02-04-10, 08:51 AM   #26
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I think the same

he change the target market for the game, from submarine simulation to arcade, an interactive movie based in submarines simplified for casual players and oriented to action and role.

we are not important for dev team anymore, it can explain how the better site in the wold in submarines don´t has his preview copy.

Perhaps a copy review can cause a cataclysm for people expectatives and we are banned in his market campaign.

the only hope for the game is drop the heavy weight of DRM and be enough open for modders.
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