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Old 02-03-10, 04:16 PM   #31
Webster
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Quote:
Originally Posted by GoldenRivet View Post


Letum i like you but im no fool.

the entirety of our bet relies on Ubi explaining something? oh.... oh... oh... My sides!!! I'm crying!!! LOL

how about this... if anyone can produce reasonable evidence that increasing the performance beyond factory default - even if by a small margin, of a desiel engine at sea is possible.

and in SH5, once released, the mechanic doesnt just say "Jawol herr kaleun" and it suddenly happens.

then we have a deal
i saw a guy do it on tv by pouring whiskey in the oil

what a waste of good whisky
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Old 02-03-10, 04:18 PM   #32
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Thanks goldenrivet
My first post and at least some positve thoughts
i agree that, well i hope this was a rushed translation job
i for one am looking forward to the new game, although i have great sympathy for those with internet issues, as i might at sometime and it will
make me mad.
Lets see what web updates follow
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Old 02-03-10, 04:19 PM   #33
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yeah man
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Old 02-03-10, 04:21 PM   #34
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http://www.uboatarchive.net/KTBNotesPropulsion.htm

"For a short burst of high speed on surface, if the state of the batteries permitted, speed could be increased about half a knot by running the electric motors and Diesels simultaneously. "


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Old 02-03-10, 04:22 PM   #35
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Well, hopefully the engineer would have done all the work whilst in the pen, where he could have the engine apart. There's little you can do whilst you need the engine to be available/running, other than inject more diesel. Diesels have a direct relation between the amount of diesel injected and the power produced, right up until the smoke goes completely black and starts ejecting unburnt fuel. That comes at a cost of fuel efficiency of course and if you run your engine at too high an RPM it can be damaged with joints parting / bearings overheating or melting etcetera.

In port, he could balance the crankshaft, polish the air intakes, check the injection timing, perhaps change the oil filter for a less restrictive one, perhaps if he wanted to change the compression ratio by capping the pistons. It depends what he had available to him. Things will come out of the factory to within a certain tolerance and can be improved.
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Old 02-03-10, 04:24 PM   #36
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Quote:
Originally Posted by Nisgeis View Post
Well, hopefully the engineer would have done all the work whilst in the pen, where he could have the engine apart. There's little you can do whilst you need the engine to be available/running, other than inject more diesel. Diesels have a direct relation between the amount of diesel injected and the power produced, right up until the smoke goes completely black and starts ejecting unburnt fuel. That comes at a cost of fuel efficiency of course and if you run your engine at too high an RPM it can be damaged with joints parting / bearings overheating or melting etcetera.

In port, he could balance the crankshaft, polish the air intakes, check the injection timing, perhaps change the oil filter for a less restrictive one, perhaps if he wanted to change the compression ratio by capping the pistons. It depends what he had available to him. Things will come out of the factory to within a certain tolerance and can be improved.
all very real possibilities.

we cannot know at this point if the mechanic will be "animated" performing such things. - im doubtful of it

but it can be assumed that these are reasonable things he could do to boost Diesel performance.

in addition to my previous post about daisy chaining the diesels and electric motors.
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Old 02-03-10, 04:27 PM   #37
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Quote:
Originally Posted by GoldenRivet View Post


Letum i like you but im no fool.

the entirety of our bet relies on Ubi explaining something? oh.... oh... oh... My sides!!! I'm crying!!! LOL

how about this... if anyone can produce reasonable evidence that increasing the performance beyond factory default - even if by a small margin, of a desiel engine at sea is possible.

and in SH5, once released, the mechanic doesnt just say "Jawol herr kaleun" and it suddenly happens.

then we have a deal
That wording leaves no time limit.
You could just say that someone is about to provide evidence until the
cows come home.

I don't quite see what you don't like about my wording, but this removes
the need for Ubisoft to explain anything:

If anyone can explain the mechanism used in the war to increase engine
power in the uboat's engine, as simulated in SHV, within a month of
release; there is no magic and you win.

If no one can explain the mechanism used in the war to increase engine
power in the uboat's engine, as simulated in SHV, within a month of
release; it must be magic and I win.

If the feature isn't in SHV; it's a draw with no transaction.

In the event that there is disagreement over whether the mechanism
behind the effect in SHV is explained and possible, it goes to public
vote.

Agreed?

ed:
Quote:
Originally Posted by GoldenRivet View Post
http://www.uboatarchive.net/KTBNotesPropulsion.htm

"For a short burst of high speed on surface, if the state of the batteries permitted, speed could be increased about half a knot by running the electric motors and Diesels simultaneously. "
Very well, if the battery power decreases during the diesel engine overdrive then it is explained.
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Old 02-03-10, 04:29 PM   #38
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deal... its only $10 afte rall.

but have you read the previous 3 posts?

there are several things a skilled mechanic can do to boost engine performance temporarily even if by a small margin.
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Old 02-03-10, 04:31 PM   #39
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@Sailor Steve

I belief there was only the port and starboard watch. Nothing else. But I'm not really an expert.
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Old 02-03-10, 04:34 PM   #40
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Quote:
Originally Posted by GoldenRivet View Post
deal... its only $10 afte rall.

but have you read the previous 3 posts?

there are several things a skilled mechanic can do to boost engine performance temporarily even if by a small margin.
Done.


...whiskey?
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Old 02-03-10, 04:44 PM   #41
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whiskey is a new one to me.

but, if you have some, id be delighted to share your whiskey with me
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Old 02-03-10, 04:47 PM   #42
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Quote:
Originally Posted by Schroeder View Post
@Sailor Steve

I belief there was only the port and starboard watch. Nothing else. But I'm not really an expert.
There were two Divisions (Seaman's and Technicians). There were two OR three watches depending on which Division a man was in, which job the man was performing, etc.

The IWO and IIWO were both commissioned line officers and members of the Seaman's Division. The LI (ie- commisioned Chief Engineer) led the Technician's Division. The Obersteurmann (<--ie Navigator) was IIIWO on most Type VII's. He was a senior EM. The Oberbootsmann (ie the Crew Chief or Chief of the Boat) was often tasked with being 4th Watch Officer. The IWO and IIWO both stood two tower/bridge watches per day. The IIIWO and OBtsMn split the other eight hour tower/bridge watch period between them (ie stood one each).

Gumby
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Old 02-03-10, 04:49 PM   #43
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Great Scott, it's been so long since I've posted my signature has expired!
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Old 02-03-10, 04:49 PM   #44
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The cook's portrait now resembles Markus, im scared.
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Old 02-03-10, 04:50 PM   #45
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Quote:
Originally Posted by gum22 View Post
There were two Divisions (Seaman's and Technicians). There were two OR three watches depending on which Division a man was in, which job the man was performing, etc.

The IWO and IIWO were both commissioned line officers and members of the Seaman's Division. The LI (ie- commisioned Chief Engineer) led the Technician's Division. The Obersteurmann (<--ie Navigator) was IIIWO on most Type VII's. He was a senior EM. The Oberbootsmann (ie the Crew Chief or Chief of the Boat) was often tasked with being 4th Watch Officer. The IWO and IIWO both stood two tower/bridge watches per day. The IIIWO and OBtsMn split the other eight hour tower/bridge watch period between them (ie stood one each).

Gumby
RealFleetBoat User Manual v1.52 says "It reality, German u-boats had two watches: Port and Starboard. From 0800 to 2000 hours, the watches rotated every four hours. From 2000 to 0800 hours, the watch rotated every six hours."
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