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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1966 | |
Ensign
![]() Join Date: Jul 2007
Location: Otopeni, Romania
Posts: 233
Downloads: 942
Uploads: 0
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I was playing TMO 1.9 +RSRD only, and I encountered a really nasty convoy: 4 or 6 merchants, I believe and 19 warships. Is this ok? what could be the problem? TMO 1.9 or RSRD? Could you take a look at the convoys or I should adress this issue at RSRD thread? |
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#1967 |
Seaman
![]() Join Date: Apr 2009
Posts: 41
Downloads: 163
Uploads: 0
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#1968 | |
Rear Admiral
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#1969 | |
Rear Admiral
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What's the problem....Sounds like a nice TF..You don't see many merchants mixed with bigger warships, but they exist, more later war, but you do run into them. I just fought one in Formosa, Large TF, but a mix of merchants and warships, most CA's.... not a mistake, enjoy. |
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#1970 |
Swabbie
![]() Join Date: Jan 2008
Posts: 8
Downloads: 12
Uploads: 0
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I hope I won't offend by asking a stupid noob question:
How do I select the career path? Selecting Pacific campaign in the main menu I could only choose SubPac and started at Pearl Harbor. I opted to start out of the harbor but I did not warp to Midway and had to travel there myself. |
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#1971 | |
Lucky Jack
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Sounds like you do not have the mod installed correctly sir.
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1972 |
Watch Officer
![]() Join Date: May 2005
Posts: 335
Downloads: 52
Uploads: 0
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Thanks for the reply, Ducimus.
Your reply actually answered my next question which would have been, what did you change in the zones.cfg file? It sounds like you only edited the aft engine room zone leaving much regarding the other zones stock on the fleetboat. Hitpoints, etc. not withstanding. I've been thinking of trying to dive into this myself and see what I can come up with. Is it safe to say that the entire fleetboat damage model is in the zones.cfg file or are there others involved? The reason I ask is that I am contemplating merging the RFB fleetboat damage model into TMO. Have you tried it? While it's not perfect it does have the effect of incurring slight damage to random machinery when your boat gets knocked around. The damage usually isn't severe but managing the fixes sure adds to the drama of a depth charge attack. . |
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#1973 | |
Swabbie
![]() Join Date: Jan 2008
Posts: 8
Downloads: 12
Uploads: 0
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#1974 |
Nub
![]() Join Date: Oct 2009
Posts: 2
Downloads: 43
Uploads: 0
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Odd error
Dumb question alert:
1. I installed TMO 1.9 on a fresh install of SHIV 1.4 via JSGME 2. I then installed the latest TMO patch When I try to load the game I get the following errors: 1. File not found: data/menu/data/black80.tga 2. There is a new (not implemented) page: <Page ChooseLoadSave> 3. File not found: data/menu/skins/american/gui/intelligenceunits/paper.dds 4. File not found: data/menu/skins/american/gui/layout/radio_messages.dds 5. File not found: data/menu/gui/tdc/tdc_metric.tga 6. File not found: data/menu/skins/american/gui/layout/navigationtools.tga 7. File not found: data/menu/data/awardsitems_4.dds 8. File not found: data/menu/data/awardsitems_3.dds 9. File not found: data/menu/skins/american/gui/careertransfer/transferboard.dds 10. File not found: data/menu/skins/american/gui/careerstart/careerwheretostart.tga 11. File not found: data/menu/skins/american/gui/careerstart/order.dds 12. File not found: data/menu/skins/american/gui/careerstart/objectives.dds 13. File not found: data/menu/skins/american/gui/careerstart/bigmap.dds 14. There is a new (not implemented) page: <Page PlayerRank> ...etc... this list goes on for a while. you get the idea my question is this, what have i done wrong? Without TMO, the game loads fine. SPECS: Brand new AMD laptop RAM: 4gb CD/DVD: Daemon Tools OS: Windows Home Premium 64bit |
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#1975 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
Uploads: 0
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^^ Try installing it on version v1.5...
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#1976 |
Nub
![]() Join Date: Oct 2009
Posts: 2
Downloads: 43
Uploads: 0
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that worked THOR, thnx
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#1977 |
Swabbie
![]() Join Date: Feb 2010
Posts: 5
Downloads: 0
Uploads: 0
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So, I have the latest SHIV with Uboat expansions, everything ran fine. I installed the latest Trigger Maru, its an awesome mod I must say... but I have one tiny problem. I can't change the realism settings, I can't turn off the realistic loading times, or the bat/fuel/oxy/c02 limiters, and well, i'm not good enough to play with those, all I want turned on is manual targeting, no duds and the one that makes the periscope move with the ocean. With the rest unchecked, but every time I start a pacific game, the settings are automaticly reverted to near full realism. Ive changed them in the options...they change back, Ive even set the settings file to read only...they change back. I don't know what to do.
Also, how deep do aircraft guns go into the water? I was about 50 odd feet and my engine room was destroy by bullets... [I didn't hear any explosions, jsut the ching chang of bullets hitting metal] |
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#1978 | |
Pooped from posting
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is a radio, click for options. 50ft is not very much. |
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#1979 |
Swabbie
![]() Join Date: Feb 2010
Posts: 5
Downloads: 0
Uploads: 0
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Thanks, that worked.
I'm not so much worried about the depths as I am by the fact that I appeared to have been badly damaged by bullets, not bombs. I mean man, they ripped me a new one. My engine room was half flooded and both diesel engines were down in like 10 minutes game time. My battery and electric engines were down shortly after, and my entire surface crew was killed. [I don't know how they died when I was at periscope depth] I managed to fix my battery and electric engines and the bulkheads, pumps etc..but the diesel engines were farked. I was in a porpoise class. I was at the north end of the Philippines, and I managed to make it back to manila at .4 knots :S ... while submerged [lots of surfacing], couldn't move while on the surface. I think I went out in 1941 and came back in 1942 lol... |
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#1980 |
Rear Admiral
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If you were being hit by bullets, you were possibly also being hit by shells.
50' deep part of your tower is still exposed and shells and bullets hitting below the waterline can do a lot of damage. My guess is you also got hit by a few shells. If bullets were hitting you, most likely shells were. Still bullets can do a lot of damage if enough hit in TMO...I'd have to check again, but they're large caliber and enough of those can destroy your sub. Still, almost every merchant has numerous machine guns and deckguns, so I bet you took some deck gun rounds. One thing to be careful with. The exterior slots of the game, deckgun and AA guns are still exterior slots even when dived. Just poor game programming, so even if you're dived the game still see's the men in these exterior slots....so move them to the alley or elsewhere. They can also easily be killed by depth charges. This just applies to your DG and AA gun, not watch slots. |
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