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Old 02-03-10, 10:11 AM   #1
Egan
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Quote:
Originally Posted by Mikhayl View Post
I still have a positive feeling towards the game (if looking past the "thing"), but yeah some things are worrysome.

The most used view/station in all SH games is the map, and we haven't seen anything meaningful about it except that at 0% realism the enemy ships will have colored vision cones, and we can steer the sub with an arrow on the map. How do we navigate? Still GPS? something else? Plotting? Map notes?

Then obviously targetting, nothing shown about it.

Then the targets, on the website we have cool renders of ships that you would seldom encounter in a "realistic" career, safe for the 2 destroyers. Where are the merchant ships? How many of them?

I understand that there's no point doing a full review before the game is actually out, but usually new games advertise their "features". So far the features advertised are nice but hardly the most relevant to a sub sim.
The lack of any concrete information on any of the 'nuts and bolts' aspects of the sim is worrying not least because this is the sort of stuff that gets simmers all hot and bothered. I'm 100% with you on that. The screenies of ships that we are likely to never see let alone sink is something that UBI have been pushing since before SH3 came out and was a worry then. It no longer bothers me. Its all about using a powerful image to sell the product and I'm fine with that.I just wish they would show us some manky old tramp steamer occasionally. Compared to the ships you saw in Aces of the Deep, every shot I see from SH5 makes me feel like I'm living in the future and of all of it's possible fault, ugliness will not be one of them. It's so beautiful I want to buy it flowers and write it poems.
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Old 02-03-10, 10:13 AM   #2
IanC
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In other words... SHOW US SOMETHING NEW #$%^@!
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Old 02-03-10, 11:01 AM   #3
FIREWALL
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First I want to say I wish Ubisoft no ill wil.

I will be honest I don't buy any of their products but,

the IL2 series and Silent Hunter series only.

I ONLY play Sub,Flight (except RoF) and racing Sims.

My own opinion on SHV is, they, Ubisoft, have their own idea in what a Submarine sim is that differs from mine AND their, past work.

While IMHO we have the best Modders on the internet I don't want to rely on them for a Sim fresh out of the box.

I will enjoy the screenshots of the members that buy SHV.

Then go back to playing GWX. to the end of the War in my IXC.
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Old 02-03-10, 11:20 AM   #4
Egan
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[QUOTE=FIREWALL;1257076]While IMHO we have the best Modders on the internet I don't want to rely on them for a Sim fresh out of the box.
QUOTE]

For me, this is a very important point. I can't begin to tell you how many games I've bought over the years that 'had potential' only for some of that potential to be realised by modders. In many cases the modders have got hold of a good game and made it incredible. However, there are an increasing number of games that seem to be released by publishers in a less than fantastic state safe in the knowledge that the modders will finish it for them. Modders should be there to do things that either the devs could not or would not do or to improve upon an already enjoyable experience by taking an existing title in a new direction. What I see happening more and more often are modders left to add in features that should have been there out of the box. And the more time a modder takes in finishing a game for the dev the less time we get for genuine evolution to take place.

I too would love to buy a sim that required no modding to get it to where it should be. Unfortunately I think those days are gone. IL2 did not allow modding until recently, of course, but that was to do with it's online mode and not because it was as perfect as 1C could make it.

Note: I am not aiming this at UBI-soft Romania. This is a general thing that I've noticed more and more within the gaming scene. With respect to the SH5 team, the decision to leave out other classes of boat and end the campaign in 1943 will lead to modders straining to put those back in. We all know it. Just what the knock on will be I do not know, but I'm going to guess that a full 3d interior for a Type IX is going to be pretty time consuming regardless of what modding tools are released.
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