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Old 02-03-10, 07:43 PM   #1
Platapus
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Originally Posted by martes86 View Post
I won't judge SH5 based on the GUI either. Specially since it can be changed via Python scripts, and I know how to write in programming languages, so it's not much of a problem for me.

Cheers
Is that not like buying, at full price, a broken car because you happen to be a mechanic?
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Old 02-03-10, 12:53 PM   #2
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Originally Posted by Egan View Post
before the evil suits dropped in to say 'Hey, this isnt what the kids want! where's the phat lewt at?'
I was there when that happened and they actually said 'Where's the FaT LuT torpedoes?'.
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Old 02-03-10, 12:59 PM   #3
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I was there when that happened and they actually said 'Where's the FaT LuT torpedoes?'.
Haha very clever.
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Old 02-04-10, 02:38 AM   #4
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Two points I like to make. Firstly, I think that attacking the developers because they happen to work for Ubisoft is out of order, rude and unfair. However, It is also inaccurate to lay the blame for design decisions soley at the door of the Ubisoft executives. There is a growing air of - I dont even know what you call it, protectionism? - towards the devs. Basically I dont believe they are untouchable, as seems to be suggested by various threads and posts I've seen. They are big boys and girls and I for one would like to see detailed and reasonable answers to why certain decisions were made in the development of the game. Constructive critisism can only help to make this game better. Now, As I said, lets not attack them just because they are the more presentable face of a vast and godless corporation but lets also not pretend they were making the worlds greatest and most hardcore world war two simulator before the evil suits dropped in to say 'Hey, this isnt what the kids want! where's the phat lewt at?'
Completely agree.

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At this point, 4 weeks before the game is due to be released; I have not seen anything since Sept, and I expect Ubisoft to delay sending the gold review copy, which other game publishers send 2 weeks before release, until after the game is actually out.

I've got a bad feeling about this, to quote Harrison Ford
So, still no preview copy Neal? I'm a firm believer of the old adage "Actions speak louder than words"...
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Old 02-04-10, 06:29 AM   #5
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So, still no preview copy Neal? I'm a firm believer of the old adage "Actions speak louder than words"...
The silence is certainly deafening
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Old 02-04-10, 06:33 AM   #6
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Dan: can we give Neal a copy of SH5 yet.
Ubi : no , the servers are not up yet.
Dan: can we give Neal a copy of SH5 yet.
Ubi : no , the servers are not up yet.
Dan: can we give Neal a copy of SH5 yet.
Ubi : no , the servers are not up yet.
Dan: can we give Neal a copy of SH5 yet.
Ubi : no , the servers are not up yet.
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Old 02-04-10, 07:21 AM   #7
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If the Publisher has moved away from a sim to an arcade game, why would they bother giving Neal a Preview copy?

It would be like giving the Editor of Kelly Blue Book a Tonka Toy to test.
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Old 02-04-10, 09:29 AM   #8
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Quote:
Originally Posted by JScones View Post
Completely agree.


So, still no preview copy Neal? I'm a firm believer of the old adage "Actions speak louder than words"...

Too late in the game to do a preview now, I'll wait for the final version and do a review. It's likely that the game will be released before I finish (I am not going to race to be first either) and so there will be a lot of user reviews posted.

I just hope the game is worth all the carping about DRM. This could be a case of don't worry about the DRM, the game isn't very good anyway.
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Old 02-04-10, 09:35 AM   #9
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Actually during the master of orion 3 release it was similar, if not worse

The pictures look like crap and everyone was like OOOHHH MY GAWWD!
and some beta ppl who have signed a nda contract said: if it moves it looks better!

.... of course it did not

Though graphics is not everything I bought the game. Finding out plenty of glitches:

- manual combat AI unfair advantage could fire missiles even when out of range - human played could not do it

- Broken ai, sometimes it was building transports for troops .... using up all resources for transports which were useless...

- broken invasion, I think (if i remember correctly) the AI was unable to invade a planet in certain cases - a game breaker

- broken diplomacy , also here the AI was lacking..


All in all it was not the game many had hoped for. I hope that SH5 will be the exception but what goes on currently it looks like it will be a medicore uboat sim.
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Old 02-04-10, 09:44 AM   #10
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My original thought when I heard the release date for Silent Hunter 5 was that it was going to be released as an unfinished game. Big surprise there. But now I think it's even worse than that. It will be an unfinished Arcade game that has to be played online.

By the time there is an off line option for SH5, I'll be able to buy this thing for about $10 in a bargain bin. Suits me. I'm so over Ubisoft.
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Old 02-04-10, 09:52 AM   #11
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Quote:
Originally Posted by TDK1044 View Post
By the time there is an off line option for SH5, I'll be able to buy this thing for about $10 in a bargain bin. Suits me.
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Old 02-04-10, 01:01 PM   #12
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Quote:
Originally Posted by TDK1044 View Post
If the Publisher has moved away from a sim to an arcade game, why would they bother giving Neal a Preview copy?
That is precisely one of my primary concerns

Quote:
Originally Posted by Neal Stevens View Post

I just hope the game is worth all the carping about DRM. This could be a case of don't worry about the DRM, the game isn't very good anyway.
....and another
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Old 02-04-10, 10:25 PM   #13
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Neal is right WRT modding and SALES. I bought SH4 not knowing squat about modding (how to do it, or frankly if it was needed). It took about zero time from me to realize SH4 NEEDED to be modded to be even remotely realistic (all it took was seeing a bunch of Akizuki DDs in 1941 to know someone without even part of a clue made the campaign).
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Old 02-04-10, 09:46 AM   #14
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Quote:
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This could be a case of don't worry about the DRM, the game isn't very good anyway.
In times like these, that almost sounds like optimism.
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