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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
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yeah, really nice!!!
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#2 |
Pacific Aces Dev Team
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Tommy,
DivingDuck found a way to make food dissapear as time passes ... could you use the opposite effect to have ice progresively appear once the Uboat is surfaced?? Would be .. amazing ![]()
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One day I will return to sea ... |
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#3 |
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
the food´s disappearance is directly linked to the amount of fuel you have. So, the same approach could be used to make the ice accumulate around the conning (inversely proportional to the amount of remaining fuel). Unfortunately there´s no trigger for 'above' or 'underwater' to make the ice disappear when diving. But there would be a way to link it to the sub´s depth, similar to the way the helmsmen appear/disappear in OH´s last released (and already outdated) version. Regards, DD
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#4 |
Pacific Aces Dev Team
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Ah I see ....
BTW what about adding gorwing beards to the crew based on fuel consumption ![]() ![]()
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One day I will return to sea ... |
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#5 |
Ace of the Deep
![]() Join Date: Jan 2007
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Hitman,
That`s a great idea ![]()
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#6 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
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That is a good idea, as the food disappears the beards grow longer hint, hint DD!!
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Sub captains go down with their ship! |
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#7 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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#8 | ||
Grey Wolf
![]() Join Date: Jul 2006
Location: Germany
Posts: 902
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Moin,
Quote:
Quote:
Regards, DD
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#9 | |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
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Quote:
Bump !!! ![]() |
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