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Old 02-03-10, 05:17 AM   #1
urfisch
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yeah, really nice!!!
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Old 02-03-10, 08:45 AM   #2
Hitman
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Tommy,

DivingDuck found a way to make food dissapear as time passes ... could you use the opposite effect to have ice progresively appear once the Uboat is surfaced?? Would be .. amazing
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Old 02-03-10, 09:00 AM   #3
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Moin,

the food´s disappearance is directly linked to the amount of fuel you have. So, the same approach could be used to make the ice accumulate around the conning (inversely proportional to the amount of remaining fuel). Unfortunately there´s no trigger for 'above' or 'underwater' to make the ice disappear when diving. But there would be a way to link it to the sub´s depth, similar to the way the helmsmen appear/disappear in OH´s last released (and already outdated) version.

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Old 02-03-10, 09:03 AM   #4
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Ah I see ....

BTW what about adding gorwing beards to the crew based on fuel consumption the less fuel, the longer the beard
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Old 02-03-10, 09:33 AM   #5
java`s revenge
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Hitman,
That`s a great idea
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Old 02-03-10, 07:19 PM   #6
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That is a good idea, as the food disappears the beards grow longer hint, hint DD!!
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Old 02-03-10, 08:52 PM   #7
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Quote:
Originally Posted by Reece View Post
That is a good idea, as the food disappears the beards grow longer hint, hint DD!!
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Old 02-04-10, 11:32 AM   #8
DivingDuck
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Moin,
Quote:
Originally Posted by Hitman View Post
Ah I see ....

BTW what about adding gorwing beards to the crew based on fuel consumption the less fuel, the longer the beard
Quote:
Originally Posted by Reece View Post
That is a good idea, as the food disappears the beards grow longer hint, hint DD!!
Thanks for your trust in my skills. But for many different reasons there is only veeeeeeeeeery little, not to say no chance this would be possible or will ever happen. One of them is the fact, that the crew member´s jaws/cheeks are not only moving but changing shape. So, an additional 3d object "growing" out of their cheeks will not do the trick. Besides the crew is made of different "parts" (body, head, hat, binocs) that are stored in an external *.dat file. Don´t know whether these files would accept a *.sim file to be linked to them. Besides I am no wizard. Unfortunately. LOL.

Regards,
DD
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Old 02-01-11, 06:26 PM   #9
Tomi_099
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Tommy,

DivingDuck found a way to make food dissapear as time passes ... could you use the opposite effect to have ice progresively appear once the Uboat is surfaced?? Would be .. amazing
-----------------------------

Bump !!!
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